安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






hope to hear from you soon,
-Apollo
THE FIRE HOSE:
+instead of fire blowing out, on-fire napalm comes out like water out of a hose.
-No initial damage, just afterburn damage
+100% afterburn damage
+napalm on surfaces continues to burn in place for 5 seconds.
+napalm on buildings damages them for as long as it remains on (50% less damaging than sapper).
-napalm can be air blasted off buildings.
-no air blast
-25% ammo capacity
-no crits.
It's a new way to play Pyro! It also gives air blasting pyros new things to do to help their team.
Ever noticed that, from over 65 pages of Weapon submissions (Or 1968 SUBMISSIONS), only 2 pages have been accepted - 48 items, 11 out of them being cosmetic and 5 - turning into misc items.
Why, you are asking?
There are many reasons, but we should note one of them:
Weapon Certification.
Out of 65 pages, only 50 submissions have been certified - 22 being possible Misc-cosmetics and 2 joke weapons.
That's 26 out of 1968!
To all of you Workshop weaponry submitters - SVDL, Sparkwire, Conman, Orko, boomsta, BANG!, Gadget, Ertz™ and many other great devs, please certify your content - this would increase the probability of your submission being accepted, and this would bring the bigger chances of updates having weapons - being just skins or with unique stats.
And, to the normal users reading this - spread the word on other uncertified submission - let us get more submissions certified!