Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

North African Unit Expansion Pack
102 条留言
MisterD. 10 月 24 日 上午 8:43 
@fudglover i would love to know it myself but the file is a bin file, i tried to convert or use rusty pack file manager but still had issues if i didnt have that and i could convert it to a .pack file i could have easely make the units back appear in the campaign
fudglover 2024 年 5 月 30 日 上午 9:18 
specifically Masaesyli and garmantia where the buildings for making units are missing the units. how do I add units to the correct buildings?
fudglover 2024 年 5 月 29 日 下午 7:37 
I know your not working on mods anymore, but I cant recruit any units for any of the factions in these mods. please may you tell me how to fix it.
Hannibal 2021 年 4 月 13 日 上午 8:27 
thanks
Will  [作者] 2021 年 4 月 13 日 上午 7:55 
go for it
Hannibal 2021 年 4 月 9 日 上午 10:39 
Hello may I use some of your assets mainly shield pattens for my african kings mod.
bdavis721 2020 年 10 月 18 日 下午 10:56 
Lol thanks for all your work
Will  [作者] 2020 年 9 月 10 日 上午 6:02 
Sorry guys i no longer work on my mods, i got a life now.
PROMETHEUS 2018 年 3 月 15 日 上午 3:13 
Update?
Alpha wolf 2017 年 12 月 30 日 下午 12:50 
if you do update can you keep a patch 17 version.
Pawoo 2017 年 12 月 24 日 上午 7:29 
will you update ??
Renan Legio 2017 年 12 月 20 日 上午 7:53 
~Menwulf
"This should do it:
Sebidee [author] 2 Dec @ 6:58pm
Units need to have a record in the unknown 10 column in land units. That's their historical long description which is a required record now. That's the only thing you need to change. It's very easy, I updated all my units in a half an hour by just putting a vannilla record (I think from ballistas) into each of them."
Dreadful Shôwa 2017 年 12 月 10 日 下午 1:40 
Please update for patch 18 and the newest DLC.
whitedevil 2017 年 7 月 11 日 上午 6:03 
thank you so much.
Nor Dogroth 2017 年 5 月 28 日 上午 12:40 
This mod is now supported by NordoPic Unit Cards , try it out if you haven't done it.
Pimanchot 2017 年 4 月 29 日 上午 4:35 
Can we play with this beautiful units in imperator augustus or hannibal at the gates campaign ? Thank's ! :)
Evan 2016 年 11 月 26 日 上午 6:54 
is this only for custom battles of is it for campaign too?
Cybot 2016 年 4 月 3 日 下午 11:45 
Ok thanks :)
Will  [作者] 2016 年 4 月 3 日 下午 2:10 
yea it does
Cybot 2016 年 4 月 3 日 下午 12:27 
Does this mod work for the latest patch?
steve_ford85 2016 年 2 月 4 日 上午 3:59 
Please update
Asudai 2015 年 11 月 7 日 上午 8:20 
DeI compatable? ^.^ Great work
Will  [作者] 2015 年 8 月 19 日 上午 10:46 
I may do that in the future but not for the moment, though if you're familiar with pack file manager you could merge them all into one quite easily.
vincent.essique 2015 年 8 月 19 日 上午 5:17 
Is it possible to bring all the expansion mods into one mod?
Will  [作者] 2015 年 8 月 8 日 下午 12:16 
Yes, the Garamantians were famous for using chariots, and theres plenty of rock art preserved in the desert of them using chariots. The deserts in north african arent necessarily the sand dunes you may be imagining but just hard dry rock and dust which is well suited for chariots.
SageHashirama 2015 年 8 月 8 日 上午 4:59 
chariots in desert :D ????
Will  [作者] 2015 年 8 月 6 日 上午 2:23 
I think so but it wont be balanced for radious
Ligma Bababooey 2015 年 8 月 4 日 下午 10:55 
radious compatible ?
Will  [作者] 2015 年 8 月 1 日 上午 4:50 
It's because this mod reskins those units. You could manually remove those units from the other mods, or this one, and then they should work together.
Venator Vicain 2015 年 8 月 1 日 上午 2:03 
The three visible conflicts that TWC's mod manager brings up are displayed here:
http://puu.sh/jlb2K/b3d342a5e3.png

Uniform Colours Remastered, however, doesn't seem to show any conflicting files, it simply doesn't work.
Will  [作者] 2015 年 8 月 1 日 上午 1:29 
Ah thanks. Those mods are quite big so its likely there would be some compatability issues. Probably using the same tables.
Venator Vicain 2015 年 8 月 1 日 上午 12:34 
Just thought I'd drop in to let the author and all future subscribers know that the mod is wildly incompatible with "Uniform Colours Remastered" and "Notitia Dignitatum 2.0"

Deadly crash on start-up. The question now is to figure out which mods to use. ;_;
l1ms 2015 年 7 月 30 日 下午 2:40 
Thanks !
Will  [作者] 2015 年 7 月 30 日 下午 2:33 
You need to use an all factions unlock mod. There are plenty on the workshop but i recommend this one http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=187373962
l1ms 2015 年 7 月 30 日 下午 2:28 
Hi ive some problems i don't know how to play the right factions to have the new units, could you help me?? :(
M.I.B. 2015 年 7 月 13 日 下午 6:11 
Problem solved, you must deinstall Patch 17 beta, then the mod upgraded without problem.
M.I.B. 2015 年 7 月 13 日 下午 3:58 
It works fine with Patch 17 beta, before you update it.^^

I deinstall patch 17 beta now and reinstall patch 17 b, after the download of the update from your mod is complete.

It hungs up, while updating.

Will  [作者] 2015 年 7 月 13 日 上午 6:31 
Yeah, a lot of mods won't be compatible with the patch until it's out of beta.

SausageSnacks 2015 年 7 月 13 日 上午 5:14 
mod crashes the beta patch 17 game just like the etruscan mod pack
walkabout2001 2015 年 7 月 8 日 上午 4:42 
sweet
Will  [作者] 2015 年 7 月 6 日 下午 6:11 
Is good stuff!
Abime 2015 年 7 月 6 日 下午 5:55 
is good stuff ?
Will  [作者] 2015 年 7 月 6 日 上午 6:35 
I AM NELSON 2015 年 7 月 2 日 下午 5:44 
Aww
Will  [作者] 2015 年 7 月 2 日 上午 3:07 
No it is not sorry. It is designed for the vanilla game.
I AM NELSON 2015 年 7 月 1 日 下午 6:52 
Is this compatible with DEI?
DramaBelli 2015 年 7 月 1 日 上午 7:36 
yes, fantasy mods are too much and this is an interesting approach, +rep deserved
76561198030693671 2015 年 6 月 30 日 上午 3:07 
Buccina Roman army mod pls
Will  [作者] 2015 年 6 月 28 日 上午 6:44 
I would rather stick to historical but there are plenty like that on the workshop.
TGCMactar 2015 年 6 月 27 日 下午 3:26 
then make a fantasy mod pls :D