Cities: Skylines

Cities: Skylines

Rolls Royce Phantom IV 1970
26 条留言
Leo Mystic Magic  [作者] 2017 年 5 月 20 日 下午 9:09 
You're welcome! :)
surf2explore 2017 年 5 月 20 日 上午 7:03 
Thanks !! This is my car and it is the right colour
Bulletcatcher 2016 年 11 月 11 日 下午 5:27 
I don´t know how a normal uneducated power plant worker can afford this car, but he have fun with it. Thanks from Taylor Peters (and me) :-)
freekinoutman 2016 年 2 月 29 日 下午 11:20 
So I have a question... do you have any Grey Poupon?
Leo Mystic Magic  [作者] 2015 年 9 月 29 日 上午 6:10 
Updated for After Dark by Adding Lights! I also added smoothing groups to get rid of the polygon look. You can see the new version in the first screenshot, I'm not going to update the rest of the screenshots though. :chirp:
GrimAGENTcarl 2015 年 9 月 22 日 下午 4:27 
does not work for me
Blackdragonbird 2015 年 9 月 5 日 上午 8:28 
If you lower the tris count will be suberb. =)
♣♠♥♦ 2015 年 6 月 11 日 上午 7:48 
Can someone upload a complete black or white colour version?
Liamzor 2015 年 6 月 2 日 下午 3:13 
nice
Kago™². 2015 年 6 月 2 日 上午 6:56 
You are welcome. Yes, smoothing groups dont increase polycount in any way, you might be confused with "turbo smooth" which is a modifier that subdivides the mesh
Leo Mystic Magic  [作者] 2015 年 6 月 1 日 下午 8:22 
Hey thanks for letting me know Cago, I'm new to 3D Modeling and honestly I did not know if making it smoother was going to make it increase in tri count or not, also I have never really used that feature in 3DS Max. I just tried it out and tested it in game and it works without increasing Tris. Cool, Thanks for suggesting. I will be using that more often in the future. I might go back and update some cars later.
Yun Grey 2015 年 6 月 1 日 下午 7:48 
Someone please tell BdoulbeO100 that there is a Rolls Royce Cities:Skylines mod! He needs to do another "Rollin on Rolls Royce" song!
Kago™². 2015 年 6 月 1 日 下午 1:52 
you need to assing smoothing groups...
メMinimumKvass 2015 年 5 月 31 日 上午 11:18 
nice, thanks Shroooms ;D
Leo Mystic Magic  [作者] 2015 年 5 月 31 日 上午 11:13 
Nope, it works just by subbing.
メMinimumKvass 2015 年 5 月 31 日 上午 10:02 
question: so if I sub to this do I need to do anything additional to see them within my game?
Baleur 2015 年 5 月 28 日 上午 6:04 
Awesome! Now i would like to see some more sport cars, or even supercars. Audi R8, ferraris, lamborghinis, stuff you would see in a high wealth coastal city.
Haro 2015 年 5 月 27 日 下午 11:31 
Thx Shroomblaze :) ..... your guide is very nice. Maybe one day i can do a car like you ^^ ..... found some really nice "Transporter"
Leo Mystic Magic  [作者] 2015 年 5 月 27 日 下午 11:18 
Cool MrMiyagi, If you need any help along the way just reply to that thread and I will try to help. Maybe it could improve the guide as well if it's something I forgot to include.
MrMiyagi 2015 年 5 月 27 日 下午 9:26 
Now that guide is what I've been looking for!
Brew 2015 年 5 月 27 日 下午 6:16 
One of my favorite cars...thanks!
Leo Mystic Magic  [作者] 2015 年 5 月 27 日 下午 5:26 
Hello Haro, Depending on the model If I went fast I could get a model game ready in about an hour or 2 and uploaded. Maybe even quicker than that. I released a guide recently on how to do it. If you are interested in learning check out this thread...

https://forum.paradoxplaza.com/forum/index.php?threads/official-tutorial-guide-how-to-turn-a-model-into-game-ready-asset-3ds-max.857689/
Haro 2015 年 5 月 27 日 下午 12:59 
Its very nice, just as a question: How many hours does it take for you to make this beauty to fit it into the game ?
Evangeline 2015 年 5 月 27 日 上午 4:53 
the model from the tutorial, nice :P
Oleander 2015 年 5 月 27 日 上午 1:34 
Oh wow, this is beautiful. Keep up the good work in bringing in these car models. :D
City Builder 2015 年 5 月 26 日 下午 7:13 
Very pretty. I used to manage a company's private collection of antique cars, many of them Rollers.