GameMaker: Studio

GameMaker: Studio

Pokemon Engine - v1.13 Beta
91 条留言
moonwalker 2019 年 5 月 14 日 上午 11:53 
*NINTENDO WOULD LIKE TO KNOW YOUR LOCATION***
jttechno 2019 年 4 月 9 日 下午 12:56 
Or has there been a release of all the files
jttechno 2019 年 4 月 9 日 下午 12:56 
Will there or has there been an updated version of this it would be really cool
Chocice75 2019 年 3 月 29 日 上午 4:27 
When GM:S updated years ago, older games broke.
Fortunately, the source code is available for this game, so you can recompile it and fix it.
Lewrish  [作者] 2019 年 3 月 16 日 上午 8:39 
Please note; This project is years old and sadly no-longer being maintained as i don't touch gamemaker much anymore.
Dabbydoodaar 2019 年 3 月 16 日 上午 1:11 
could not try as script errors on launch
Conrad 2019 年 2 月 18 日 下午 2:13 
fatal error
Leonem 2018 年 11 月 10 日 下午 1:54 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object ob_titlescreen:

Variable <unknown_object>.party_size(100001, -2147483648) not set before reading it.
at gml_Script_HandleMenuClick
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_HandleMenuClick (line -1)
Anwarblast 2018 年 8 月 27 日 下午 2:14 
Hey man, how do you keep the movement in 16 px and make the object_payer look "slowly"? I trying to do that, and he move really fast using 16 as a value.
PissPole 2018 年 7 月 12 日 上午 6:25 
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object ob_titlescreen:

Variable <unknown_object>.party_size(100001, -2147483648) not set before reading it.
at gml_Script_HandleMenuClick
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_HandleMenuClick (line -1)


LMSTG 2018 年 6 月 4 日 上午 10:00 
"Variable (unknown) not set before reading it. Got it in Script."
Buni 2018 年 4 月 18 日 下午 9:52 
source link doesnt work...
Gus! 2018 年 3 月 22 日 下午 5:05 
fatal error... ? i can't open it
The Incredible Hulk 91 2017 年 7 月 20 日 下午 5:19 
This is great but add thefeature to skip text.
Joosh 2017 年 2 月 4 日 上午 12:38 
The onenote link is not workin :\
Shrektastic 2016 年 12 月 9 日 下午 4:34 
I subbed now how to download??
Zombie9819 2016 年 11 月 20 日 上午 7:33 
how do you change the dialog?
Lewrish  [作者] 2016 年 11 月 9 日 下午 4:43 
I went through like 3 harddrives recently and i am currently very busy with school. i will work on finding the source code when i have the time to do so.

thanks for the support, you are all amazing :)
( ͡° ͜ʖ ͡°) meme lord 2016 年 11 月 7 日 上午 1:50 
how do you play it
DerexXD 2016 年 11 月 6 日 下午 4:04 
how do u use it
waldo 2016 年 10 月 15 日 下午 3:49 
"The link cannot be found."
jaxxom87 2016 年 9 月 8 日 下午 2:53 
I'm going to take a look at this. I've been wanting a GameMaker codeset for a while, even if it's minimal.
Lewrish  [作者] 2016 年 9 月 2 日 下午 2:44 
Im going to upload the project to mediafire soon. i just have to find it in my onedrive first..
Croker Frog 2016 年 8 月 20 日 上午 6:25 
the link dosn't work :(
Thoughts 2016 年 8 月 3 日 上午 8:13 
can you create your own pokemon?
MoonNasa 2016 年 6 月 17 日 下午 5:51 
Can you make your own Pokemon Game Here? Just asking..
MoonNasa 2016 年 6 月 17 日 下午 5:49 
Thanks Dude! Reallly Helped! :)
Gizmodious 2016 年 6 月 17 日 下午 1:43 
Bug Found, I walked up the path, and my guy never came back.......
Lewrish  [作者] 2016 年 6 月 16 日 下午 6:15 
@MoonNasa

Download GameMaker:Studio from steam
you can find tutorials on youtube, i usually watch
ether heartbeast or rm2kdev.
woodsguide 2016 年 6 月 16 日 上午 12:50 
definatly learning alot from your hard work

;o) keep it up bro
MoonNasa 2016 年 6 月 11 日 下午 12:44 
How do u get to make your own game. How do u open it?
Lewrish  [作者] 2016 年 6 月 7 日 下午 1:09 
I hope someone could continue this project, i have been very busy and i dont think i can complete this, not on my own atleast.

P.S
thanks for all the support,
im glad i could make something that people like :)
Lewrish  [作者] 2016 年 6 月 7 日 下午 12:58 
New source code link here: https://onedrive.live.com/redir?resid=27D6A6C2CF252117!27079&authkey=!ABQkKI4wYE-NtWk&ithint=folder%2cgmx

i cant edit desc it keep saying access denied :/
Bingo bongo 2016 年 5 月 30 日 下午 6:16 
Great start but the camera doesnt follow the player would love to play it when its done.
godnr.2 2016 年 5 月 10 日 上午 10:09 
Why do the link for the source code not work ?
The StreetLamp Beast 2016 年 5 月 4 日 下午 6:09 
the sorce link does not work btw
Frost 2016 年 3 月 16 日 下午 6:03 
You might want to add an extra frame for each picture in the walking animations, they just look a little fast compared to what it looks like in the actual game
Reckarthack 2015 年 12 月 1 日 下午 3:41 
Try using this code to make your character apear behind the houses whenever you walk behind houses.

{
depth=y*-1;
}

place it in your step event in a new ode, or place it in a script & import the script to the event, either way, it should still work.
Lewrish  [作者] 2015 年 11 月 3 日 下午 12:14 
@GameSmashDash
right know i currtently know these coding languages - C++, C#, Java, Python, PHP, vbs, VB, html/css, JavaScript, LUA and SQL. A really good place to learn is sololearn.com .

also, coding is alot about venturing out of your comfort zone, remember the more you struggle the more you learn!

As far as learning GML, check out rm2kdev and heartbeast on youtube they have awesome tutorials on their channels
GameSmashDash 2015 年 11 月 1 日 上午 9:40 
How did you learn how to code like this? I am trying to figure out how to code properly so I won't need to watch tutorails anymore. Did you learn java. How did you learn how to do original code?
Wheels 2015 年 10 月 12 日 下午 2:01 
a glitch i found is that when i weent to the top right corner of the pokemon center, and tried to go back down, i got stuck and had to restart the game. other than that, great game, i see a lot of potential and i cant wait to play the finished product. :D
AmnesiaDuck 2015 年 9 月 28 日 下午 9:05 
@Lewisk3 - In all fairness I'm no dev, I just have a general grasp of concepts and I use that to help a bit. Tried my hand at full fledged development, not for me. Too lazy myself. The hard way is THE WAY man, "never give up, trust your instincts!"
Lewrish  [作者] 2015 年 9 月 26 日 下午 10:53 
@cher002 - oh sorry about that, thought you where. didnt know you are a dev too sorry about that. anyways, i am currently not useing GML because i am creating games the hard way because, well i really dont know why XD.
AmnesiaDuck 2015 年 9 月 26 日 下午 8:35 
@Lewisk3 - I am totally not being sarcastic, I really did enjoy hopping over the wall and running around lol. I mean, obviously it needs a lot of work to be a playable GAME, but as a functioning test of some basic features and graphic interactions it's fantastic. And no, I totally understand, I help my brother-in-law code his less than impressive game to be, and I witness all of his complaints.
Lewrish  [作者] 2015 年 9 月 26 日 下午 7:22 
@csher002 - i know your being sarcastic, btw you wouldnt believe the ammount of code it took to make this all work but, i dont expect you to understand anyways. if the games seems small to you, i have released the source code for you to edit to you likings just remember to give credit where its do. thanks
AmnesiaDuck 2015 年 9 月 23 日 上午 9:51 
Generally amusing little test there, spent a lot of time running up, to the right, and then down into the vast plains....(whisper) that's my favorite part.
SINFUL CREATURE 2015 年 9 月 21 日 上午 3:41 
1: I think someone will make a FNAF version of this.
2: I think I will make a meme version of this.
Lewrish  [作者] 2015 年 9 月 18 日 下午 12:37 
thank you, nightninja87, im glad you like it!

people like you are the reason i make stuff like this :)
nightninja 2015 年 9 月 18 日 上午 12:36 
keep up the good work on this even if you dont make this into something its awesome to see someone able to do this in a game engine :)
Lewrish  [作者] 2015 年 8 月 24 日 下午 8:12 
This project was mostly a learning experience, and also a small kit for other people to use to try and create their own pokemon games. i dont really feel good about creating a popular game thats not original and that will evolve into a copy-paste of someone elses ideas. so as of now we are working on a game that will be our own. that being said whoever wants to take over the project feel free to, the source code is available in the discription be sure to give credit to Lewisk3 Co. thanks for your support :)