Door Kickers

Door Kickers

Mk 18 CQBR
23 条留言
CallSignRookie 2024 年 2 月 27 日 下午 6:32 
great mod! very elegant pics!!! however you seemed to mistaken the two guns, the one with triangle iron sights and reddots was the cqbr.
Henry-FrogMan 2018 年 3 月 7 日 下午 2:30 
Very nice mod thx-you very much! :grwheart:
But not compatible whit other mod:
-Uniform Switcher by red panda:c3axe:
Can you fix this ? :KneelingBow:
44sunsets  [作者] 2016 年 8 月 8 日 上午 4:50 
<3
DANKo 2016 年 8 月 7 日 上午 10:34 
I love you!!!
44sunsets  [作者] 2016 年 1 月 8 日 下午 8:18 
@FiveSeven It's just basic layer blending in Photoshop. http://graphicdesign.stackexchange.com/a/21704
Paveway 2016 年 1 月 8 日 下午 7:09 
How in the hell did you get the white background off those Pimp My Gun weapons... I cant ever get them off without any remnant of white...
Ghost993514 2015 年 12 月 25 日 上午 11:53 
Thanks!
44sunsets  [作者] 2015 年 12 月 24 日 上午 6:23 
@Ghost993514 I used Pimp My Gun: http://pimpmygun.doctornoob.com/
Ghost993514 2015 年 12 月 24 日 上午 3:04 
I meant where these guns were located. I know where their pics and what-not are, but it's cool.
They wouldn't be able to help me with your mod, but it's ok. I've been doing my own for a while, and I'll keep going. One thing, though, is where did you get those pics? Or, if you made them, could you post them on Imgur or something? So I can use them? I mainly liked the pics.
44sunsets  [作者] 2015 年 12 月 24 日 上午 2:20 
@Ghost993514 sorry dude I don't know what you're talking about, and I can't provide support for this game in any case. I suggest you post your question on the official game forums, I'm sure they will be able to help: http://inthekillhouse.com/forum/
Ghost993514 2015 年 12 月 23 日 下午 10:58 
I'd just like the folder and where to place them if you wouldn't mind. I run this Stand-Alone.
Ghost993514 2015 年 12 月 23 日 下午 10:57 
Hey, could you do me a favor? I'd like an answer fast, so I'll ask the question now. If you could send me the 'equipment_rifles.xml' file? That is, if it's located there. I run this game offline, and I'd appreciate some sort of non-steam support. I'd give you an email now, but I don't want to until I get an answer.
Un 2015 年 8 月 19 日 下午 1:33 
Awesome mod, great work.
44sunsets  [作者] 2015 年 7 月 21 日 上午 6:00 
@Baz00ka yeah you're right, not quite sure why but I think the model for the M4A1 CQBR has a longer rail/barrel than usual. Will need to look into it.
Baz00ka 2015 年 7 月 19 日 下午 9:05 
why Mod 1 is longer than Mod 0? Looks like one of them has wrong proportions
bussy destroyer 2015 年 7 月 4 日 上午 9:28 
lol wat
Nameless 2015 年 7 月 1 日 上午 10:41 
Awesome gun! 0 stars and all enemies lie on the ground.
44sunsets  [作者] 2015 年 6 月 30 日 上午 7:24 
@andrewphamsydan Yup.
Fermi 2015 年 6 月 29 日 上午 7:20 
@44sunsets: did you use pimp my gun to create the gun?
I run my squad with Hk416s CQB, XPS3, CTR, PMag, AAC2000, PEQ-15, MBus, TD vertical & SFM600 on off-set
44sunsets  [作者] 2015 年 6 月 29 日 上午 2:53 
Cheers The Goose, will look into the Mod 1 and other variants.
bussy destroyer 2015 年 6 月 28 日 下午 12:49 
The MK18 mod 0 lacks a free floated barrel so you could make it less accurate than the Mk18 mod 1 which does have a free floated barrel.

Mk18 mod 0s generally used the m4QD suppressor while the MK18 MOD 1 used either the M4QD or a Surefire suppressor with a SF3P muzzle device.

If you equip the Older MK18s with CAR stocks and M4QD suppressors you could make them less accurate but faster and the newer versions more accurate but slower.

FOOD.FOR.THOUGHT.
44sunsets  [作者] 2015 年 6 月 19 日 上午 2:50 
Sorry man I can't help you here. I suggest you post your problem in Mossarelli's thread and then people can see and respond.
Fermi 2015 年 6 月 18 日 下午 10:49 
Hi, can you help me with some modding? I have followed Mossarelli's guide as you mentioned but it didn't work.