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I Hope you got the time to fix this tiny bug, because I enjoy playing this a lot and appreciate all of the changes you made for this scenario!
I would be forever in your debt.
http://en.wikipedia.org/wiki/Angevin_Empire
Two issues I noticed when playing:
1. One of the units from Seuthopolis ventured all the way down to Egypt. I've never seen a city-state unit travel so far from home; is this intentional or a glitch?
2. During the classical era, the sprites of all the embarked civilian units was the sprite used for renasissance era embarkation rather than classical era embarkation.
One question also: might it be possible to change the map for this scenario (maybe Play Europe or YnAEMP) so that Rome, Carthage, and the Celts could be included?
I plan on updating Into the Renaissance, but didn't consider Fall of Rome; however, I just might now that you mention it.
It isn't intentional that you can construct M+I before getting a religion, and that's a bit odd. I'll take a look. Thanks.