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报告翻译问题






Great people with faith can give you insane advantage over others.
You could try lowering a little bit but not too much and maybe lower the incremental costs on more great people?
Although buying units, you should have the faith cost be as much as the hammer costs so it's actually a decent fair price. XD
If you, could you do a mod without raising costs?
nvm , great mod!!!
There will also be balancing for everything else.
It doesn't make sense for a religion to have no building or two buildings. Thus I would make it so you can only choose one building and one other follower belief. Each building will give +1 faith, +1 culture and +1 happiness, and one specialist slot, unique for each building. This will be amazing if you get the right buildings. You will begin to generate extra great person points if you put specialists there. I think these great person points will work better than purchasing great people by faith.
I've set basic faith cost to 400, so as i guess it should be at least 1000 late game ( it increases automatically as i know with ages ). All i need is to make early Great People less powerful and late Great People instead more powerful ( and with higher faith cost ) to balance my mode i guess.
And balance beliefs / make them more fun is useful too.
How much faith are you generating and with how much cities?
The idea is great and even logical. Faith affects how many talented people you will have. And you are able to choose different Great People depending on what you need, and it will be more than few ones whole game.
I agree my mode isn't balanced yet, i will probably up faith cost at least to 400 in Renaissance. And also i agree that spawning too much Great People units is unbalanced, that's why i am thinking about how to divide them into several levels of power.
But telling here that few beliefs with tiny improvements and restricted certain Great People units that costs too much is fun - think a little is it?
My point is that faith is an useful resource, and at least in my opinion, it is already fun.
Although, i like where you're going with your mod better than the game did it.
Way better.