安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											




After all Inferi made it very clear he is dropping this mod.
It's in my opinion one of the best capital engine mods out there, it's a shame seeing it broken all the time.
@Lord Tabalt: Thank you :) Dont forget to post pictures of the ships when done :)
As it is, the standard ones are better in every possible aspect except (maybe?) durability.
The standard ones cost less, weigh less, and produce more thrust for the same power input.
From a purely stats-based perspective, there's no reason to use the "more vanilla like" ones unless you expect them to be taking lots of damage, so long as the standard version is available in the G-menu. Splitting them into separate mods would help differentiate them better, as AFAIK the stats and build costs are the only differences between "vanilla" capital thrusters and "standard" capital thrusters.
As far as I know, this should be an easy change to implement, there's no modeling work needed, just some text editing in the cubeblocks.sbc (I think, it's been a while since I've worked with this game's file structures).
PLEASE???