安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Has the new update made this mod unplayable?
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=972373508
known issue: texture error in dev branch
For what purpose do you need shorter and weaker blades? and which do you need variable damage or only weaker one? is it able to be ammo(weaker unit) or need new blocks/systems?
Is there a chance you'd make Small Dagger?
And possibly a way to change the damage, maybe in block settings or something, I find it a bit too high for my liking.
It seems projectile trails drawing method had be replaced.
I removed RemoveTrailOverlay.
I didn't touch turret laser, i changed tracer texture because it was bit dirty. now the texture had be fix, I'll remove RemoveTrailOverlay..
^(gayest name in history
Turns out I was already subscribed to it. I will check it out. I am interested in your large torpedoes, so me and my friends can defend against the cruisers in your invaders mod, they are tearing us apart.
Take care!
You can find some variant of that here.
(that had heavy armor in the picture, but that was too heavy so not included..)
@Shogun
I think Mining Laser Mod is good for you.
(Projectiles can't dig asteroids NOW. It seems the rules are changed.. I hope it back)
@Leg Huntermist
please request models for that to kuisa@emt913!
Though you didn't love to ram, still you have any way to use the piece(ex. see that Torpedo.
Shogun lykes