安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






@ nadphiltrist3 Thx. I playtest the maps before publishing to see if there are bugs and to find out popcap. Good thing since the mod tools are out, and thx to the modmakers, is that people who want a differend popcap can now use a mods for that. Like those 2 http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=334241313&searchtext= http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=333857863&searchtext=
Hi, in worldbuilder you can find a destroyable and an undestroyable bridge. I replaced the destroyable bridge used in this version http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=332319990 with an undestroyable one.