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thanks my friend
I hope you can help me to fix this out.
it didnt work
I guess I could - but I've never made maps specifically for gmod, so I don't really know how I could do it - but I can give it a shot.
as for the second request - I don't know how I can do that.
I think this is because mirrors have poroblems when rendering at different resolutions than that of SFM.
Also, Mirrors don't reflect AO very well.
You can also try rendering a 1 image image sequence as well, by making your clip one frame long, select it, and export the single shot. I think this was one workaround I heard someone used.
Same problem Cloud and Serenity had. It looks fine when I do or render pic: http://i.gyazo.com/541230a323e51dfb4578cc07aabc38fc.png
But then BAM! http://i.gyazo.com/5af96458d52db8bcc686782fe5ee23a5.png This happens after render. Making AVI helps, but... I dunno. Reduced size really not worth it, imo.
2. Try exporting a 2-3 frame avi file and then saving one frame
does it look correct in the viewport? Or does it do this whilist rendering a poster?
For example:
http://i.imgur.com/DR4UIGP.jpg
I tried everything, but the mirror doesn't work.
that's what disabling the lighting does, it gets rid of all the map lighting so you can make your own custom lighting. What you need to do, is spawn your own lights to light up your scene. Since the map has no lighting, it gives you complete control over how you light your scene
This easily replaces black_void from now on.
so I hope it suits your needs
sure, I'll get to it when I can
The skybox matters not, it can be changed with a console command.
weird. I opened it up and played around. Works fine for me. I tried to make it happen but couldn't figure it out. Does it look correct in the viewport?