Cities: Skylines

Cities: Skylines

Airport - Precision Approach Path Indicator (PAPI) v1
10 条留言
Captain Sphinx 2016 年 2 月 29 日 上午 8:55 
I added Papi and when I attempt to place it near the runway, it states the object must be placed roadside.
Farago 2015 年 11 月 4 日 上午 6:57 
Update for AD?
pilotaustin 2015 年 4 月 9 日 下午 6:03 
Already subscribed to the Approach Lighting System and this pilot APPROVES of this too!!
sk0941 2015 年 4 月 7 日 下午 3:12 
@Karaya2 I'm not so sure, earlier today I had this error and tried with removing assets that i had added since the last time I played. And when I removed your asset I didn't get the error any more, but now when I have tried to run the game I'm getting the error again. So i'm not quite sure what the heck I'm doing wrong
Karaya2  [作者] 2015 年 4 月 7 日 下午 2:49 
@sk0941 I am pretty sure this error is not caused by my asset, because there is no script running on it at all. Ony a custom mesh with textures nothing else.

Looking at the error stack, this looks like an error caused by some terrain modification or something. Do you use any mod that alters the terrain in any way?

I was very impressed that I had not one error after today’s patch, because I use lots of mods and custom assets.

My city has both of my assets planted and there is absolutely no error showing up.

Are you my asset is the reason for your error? Did you disabled every other mod and used only this on, to get sure about it?
sk0941 2015 年 4 月 7 日 下午 1:20 
That's the error I get when I use this asset, could you see if there's something that you can do :)
sk0941 2015 年 4 月 7 日 下午 1:19 
Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in <filename unknown>:0
at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in <filename unknown>:0
at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in <filename unknown>:0
at TerrainModify.UpdateAreaImplementation () [0x00000] in <filename unknown>:0
at TerrainModify.EndUpdateArea () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
80sreject 2015 年 4 月 5 日 下午 10:01 
now this is what I need night time for...you can see the runway at 12 noon
AsheyLarry83 2015 年 4 月 5 日 下午 8:30 
Thank you
法尔科 2015 年 4 月 5 日 下午 5:38 
Thank you! Not only for making these, but also for the explanation.