Space Engineers

Space Engineers

MWI - Main Battleship Cannon Mk3 (DX11)
469 条留言
VikingTalon 2 月 19 日 上午 8:00 
cant find the ammo for these gun anywhere
Emperors_Nightmare 2021 年 10 月 27 日 下午 6:28 
Can you uploaded hier as {链接已删除} pleas
Jaber 2021 年 7 月 7 日 下午 11:36 
Yo... anyone know how tf to load this damn thing?
Ryuji 2021 年 4 月 7 日 上午 1:22 
There is a mod spotlight or some video of this mod?
Grand Moff Pitchkins 2020 年 10 月 6 日 上午 1:16 
Does work - great range, terrible accuracy which renders it obsolete IMO. Thanks.
MaJHeckler 2020 年 7 月 15 日 下午 5:41 
What is the build cost for the HE and AP Rounds? (how much and what materials)
Einxeld 2019 年 2 月 10 日 上午 5:28 
Hello. Can I reupload your mod? I fixed it to shoot in bursts.
人族狙击手 2019 年 1 月 4 日 下午 6:53 
hello I used the model in your MOD to make a new MOD.


Because I think I want to upload MOD to steam.


So, I want to add you as a friend. Then add you to the list of MOD makers.:steamhappy:
人族狙击手 2018 年 12 月 31 日 下午 5:34 
hello Your models are beautiful and I want to add them to my MOD.

Because I want to add you to the list of producers. So I contacted you and hope you agree.

AaronVB 2018 年 7 月 30 日 上午 1:16 
it is working, but how the fuck do you load ammo into these things?!
Lance 2018 年 7 月 29 日 上午 2:38 
Is this mod still working now?
Jagy 2018 年 7 月 21 日 下午 2:26 
Is this compactible with ST-OKI weapons collection ? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1158438170&searchtext=st+oki
I ask because st oki is adding some new ammo types and calibers. Thanks
Astarte 2018 年 5 月 28 日 上午 11:00 
Anyone know about an energy version of this? I have having to rely on ammo, and my ship has a couple dozen large reactors.
Klewangdowski 2018 年 4 月 3 日 上午 5:27 
Dear author,
currently i'm building my frigate with your cannon, I'm planning to put my frigate on workshop.so, may I get your permission to put it in and link this content to my workshop item when it's done?

Thank you& best regards
starfury 2018 年 3 月 26 日 下午 7:39 
how in the world do you load these things???
epichaley 2018 年 2 月 1 日 下午 7:36 
All I could think of when I saw this while scrolling was SPACE YAMATO so I got it
Mewani 2018 年 1 月 5 日 上午 11:49 
Hi Mexpex.
I design my own MP Server and something i need is that the NPC Turrets or better every Turret can not be sniped caused by the range difference ... can you help me out or give me a hint ?
I had a look over your mods but i didnt figured out where to change the AI Range
excuse my english skills pls
Rusin 2017 年 10 月 18 日 下午 12:57 
why bullets change their velocity?
Shawn_124 2017 年 9 月 12 日 上午 9:08 
How do i Load this thing?
人族狙击手 2017 年 2 月 6 日 下午 1:34 
HI. You will update this MOD? I need a giant turret it needs 15X15 and 30X30. You can make such a Capital class cannon?
人族狙击手 2017 年 1 月 28 日 上午 1:09 
@Mexpex :
HI. Excuse me。 I've been using this MOD for 3 years.
The MOD model is very good. I want to change it and release it again.
I'll write your name in the description.
✪ Swag 7︻デ --- 2016 年 12 月 4 日 下午 2:29 
how do u even get it
89Drager 2016 年 9 月 21 日 下午 2:26 
Yeah i had too issues with AI. Mainly not all turrets what ever mk2 or mk3 firing and what even worse turrets fired into each other. AI range seemed to pick targets from 9km away but might not targets 500m away.. something really needs fixing here, but i gotta say i do love this firepower! I just hope it would work as it should.
luka1194 2016 年 9 月 7 日 上午 3:04 
Works on 1.144 :)
LHR_Olorin 2016 年 8 月 28 日 下午 6:52 
Not actually showing up in game. The mod pack makes the AI tracking not work, and after subscribing to individual weapons, these MK3 turrets don't even appear as a build option.
Szczotka_do_mycia_kleju 2016 年 8 月 19 日 上午 3:35 
IMHO this cannons are too OP for any defenses and that shouldn't happen.
Himars-TT 2016 年 8 月 12 日 下午 10:07 
I have a question about the ammo being used, am I allowed to move it through small conveyor tubes? If not I'll have to remodel the ship I'm using. Same question with the coil cannon. I love the design and everything by the way.
Tylan4life 2016 年 8 月 10 日 下午 3:27 
How do you defend against these cannons while offline on a DS? All i can imagine is somebody with a cheap ship with cannons bombarding your base till its defenseless or destroyed.
[<|°_°|>]stinger dude 2016 年 8 月 10 日 下午 12:28 
i was told this thing had a 6000m range, while from my testing, it's only about 1200m, am i doing something rong?
[ODB]Moe1337 2016 年 6 月 23 日 下午 1:34 
Hey

Are these big ass canons are only shooting manual or are they are working like a turret (auto fire)
_papagalli 2016 年 5 月 23 日 下午 6:04 
This one and the other battleship cannons aren't showing to me, are they still working ?
Yellow_King13 2016 年 5 月 12 日 下午 3:56 
The AI doesn't seem to work.
Vindred 2016 年 4 月 20 日 上午 7:06 
I want to use this turret because I love the look of it, but it is just meant for a more...overtuned set of tactical rules. Which is a very polite way of saying that it's too gosh dang powerful to use with what I like to use. This thing eats light armor blocks like it is afflicted with a terrible hunger which can be sated only with vast quantities of light armor blocks.
Ace61519 2016 年 4 月 14 日 下午 1:58 
THis Mod isn't showing up for me, let alone the Weapon Collection Pack
Diamond 2016 年 3 月 30 日 上午 1:47 
Thanx!
Mexpex  [作者] 2016 年 3 月 19 日 下午 12:36 
@Caliburn97 - should work
Exageus 2016 年 3 月 19 日 下午 12:32 
I am also having the infinite reload problem. No matter what I do it just won't reload
Wildcard 2016 年 3 月 18 日 上午 6:38 
thank you thank you thank you!
Mexpex  [作者] 2016 年 3 月 17 日 下午 4:20 
Update:
Fixed the infinite reload issue
Fixed black projectile
Mexpex  [作者] 2016 年 3 月 12 日 上午 1:48 
@Wildcard - I know of it, apperently the devs broke something in the latest patch.
Wildcard 2016 年 3 月 11 日 下午 7:20 
I noticed that since the last update, your Battlecannon mods will only fire once. If I take direct control, it will continuously display "reloading". This happens in creative mode. Anything you can do about it? I love your cannons and use it on most of my military designs.
DeHelleman 2016 年 3 月 9 日 上午 10:56 
i used to many mods with turrets similar to this one, and this one stays beating them all, its damage output and looks are incompetible
TheLastSeraphim 2015 年 12 月 29 日 下午 6:16 
any plans to update the mod to work in DX11?
EXODUS 2015 年 12 月 10 日 上午 3:25 
Please, fix dx9, doesn't work for me dx11(((
Kelovar 2015 年 12 月 1 日 下午 12:54 
So OP that sometimes firing tears my own ship apart too. Awesome.
Commander Jonathan Archer 2015 年 12 月 1 日 上午 3:01 
Hey,First i must say that i really like your Weapon-MODs ;) ( have atm all Battleship Weapons and so )
So my Question is > Which from this is the "best"one? ( MOst Range/Damage)
Sergiul 2015 年 11 月 1 日 下午 12:44 
According to incomming planets and their size, i think u should consider icreasing the range of this cannons ;] Imagine this cannons as air artilery support from the large battleship that cant land on planets :)
King Maelstrom the Esoteric 2015 年 10 月 19 日 下午 2:49 
I haven't fully tested this, however...I am currently unable to get the MKIII to accept it's ammo. I will test again without any other mods. I think maybe it's a conflict somewhere.
aether.tech 2015 年 10 月 15 日 下午 6:50 
Would it be possible to get version of this that is an even number of blocks wide?