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报告翻译问题
There’s a reupload of it here lol
Engrish har-duh-duh... XD
Well, I had a chance to test the guns out. The AR57 now has 50 rounds, which makes me happy! More bullets to shoot things with. I did, however...notice that it uses 5.56x45mm NATO (should be using 5.7x28 FN).
Oh yeah, and the MP7 does not shoot .45 ACP.
Aside from that, however, I definitely enjoy using these weapons in my CW2.0 armory.
One more thing...sorry to make my previous comment making me sound like a jerk-bag. I merely wanted to point out what I believe to be non-critical errors. The weapons are great, but there is always something to add on (at your discretion, of course).
Someone failed to load the AR57's magazines correctly. :p
(Note: AR57s use the same magazine as the FN P90, which holds 50 5.7x28mm FN cartridges.)
The SCAR-H seems to be using extended magazines.
(Stock magazines for the FN SCAR-H hold 20 7.62x51mm NATO cartridges.)
I wonder why the SCAR-H is also missing its stock sights. I mean, I know they have been annoying since the days I have seen them in Battlefield 4 and they obstruct vision, but they cannot be so bad that one would prefer trying to aim over bare picatinny rails.
Why does the MP7 appear to be using half-loaded extended magazines?
(Note: The MP7 fires 4.6x30mm H&K cartridges from a standard 20 round magazine, with 40 round magazines as an option.)
but this addon cause a lot of crash with the others
1. unknown - lua/weapons/cw_base/cl_model.lua:75
1. drawInteractionMenu - lua/weapons/cw_base/cl_model.lua:923
2. _drawViewModel - lua/weapons/cw_base/cl_model.lua:703
3. drawViewModel - lua/weapons/cw_base/cl_model.lua:557
4. v - lua/weapons/cw_base/cl_hooks.lua:34
5. unknown - lua/includes/modules/hook.lua:84
[ERROR] lua/cw/shared/attachments/md_fas2_leupold.lua:142: attempt to index field 'LeupoldAxisAlign' (a nil value)
1. renderTargetFunc - lua/cw/shared/attachments/md_fas2_leupold.lua:142
2. v - lua/weapons/cw_base/cl_hooks.lua:13
3. unknown - lua/includes/modules/hook.lua:84
I have tried to reinstall both addons, but this addon seems to be the problem. Can you fix it?
Btw 10/10 great addon, great models, great animations, great sounds
When I men by cooperating I mean that makers shouldn't get too much mad when someone tells them there is an a error and commenters should think what the receiving side feels like and ask more nicely
if you care about the errors themselves, they can be seen in this screenshot [i.imgur.com]
Good on you. Hope you sleep well tonight.
You slapped some ripped models into the game and they hardly have any content, using a borrowed system. You did jack shit. You aren't entitled to anything.
[Unofficial Extra Customizable Weaponry 2.0] lua/cw/shared/attachments/md_trijicon.lua:32: attempt to call method 'getReticleAngles' (a nil value)
1. reticleFunc - lua/cw/shared/attachments/md_trijicon.lua:32
2. _drawViewModel - addons/cw 2.0/lua/weapons/cw_base/cl_model.lua:655
3. drawViewModel - addons/cw 2.0/lua/weapons/cw_base/cl_model.lua:536
4. v - addons/cw 2.0/lua/weapons/cw_base/cl_hooks.lua:34
5. unknown - lua/includes/modules/hook.lua:84
[ERROR] addons/cw 2.0/lua/cw/shared/menutabs/customization.lua:73: attempt to index local 'foundAtt' (a nil value)
1. drawFunc - addons/cw 2.0/lua/cw/shared/menutabs/customization.lua:73
2. draw - addons/cw 2.0/lua/cw/shared/cw_interactionmenuhandler.lua:53
3. drawInteractionMenu - addons/cw 2.0/lua/weapons/cw_base/cl_model.lua:867
4. _drawViewModel - addons/cw 2.0/lua/weapons/cw_base/cl_model.lua:651
5. drawViewModel - addons/cw 2.0/lua/weapons/cw_base/cl_model.lua:536
6. v - addons/cw 2.0/lua/weapons/cw_base/cl_hooks.lua:34
7. unknown - lua/includes/modules/hook.lua:84
Link: https://www.youtube.com/watch?v=FtveSk1N7Uo
And no, it's NOT Darude - Sandstorm.
...CUMMING....
...CUM...MING....