Space Engineers

Space Engineers

T.N.F. Frigate Class 'Nosferatu' Mk.VII
31 条留言
benjaminjohnson 2022 年 2 月 13 日 下午 9:47 
how do I dock to the stations with the airlock?
Malmhrid  [作者] 2020 年 2 月 14 日 上午 4:16 
Thank you, glad to hear she's still up for a fight despite being an almost five year old ship!
Eternal Dolphin 2020 年 2 月 6 日 下午 2:12 
Very cool ship, have this on a survival server and it survived everything so far with lacklaster maintanance. Great protaction and reliability !
Akuukis 2018 年 8 月 15 日 下午 2:32 
For escape pods its enough to replace armour block and catwalk between them with blast doors and a halfblock for air pressure.
Malmhrid  [作者] 2018 年 6 月 4 日 上午 12:24 
Yes, the same happened with the old version of the 'Phantom'. I'll upgrade the 'Nosferatu' in the same way, and add the new escape pods used in the 'Charlie' station.
Valadian [GwDR] 2018 年 6 月 1 日 下午 7:54 
Sadly seems the escape pod system does not work.
Gengar Prius 2016 年 4 月 18 日 下午 3:40 
awesome i love it :D
Malmhrid  [作者] 2016 年 1 月 16 日 上午 2:49 
@Arthur AHPO: Great :)
AHPO Arthur 2016 年 1 月 16 日 上午 1:31 
Yes, but im crafting my own ship :)
Malmhrid  [作者] 2016 年 1 月 16 日 上午 12:06 
@Arthur AHPO: Are you still having this problem?
AHPO Arthur 2015 年 12 月 30 日 下午 11:27 
Already done :/ and i removed missiles and rotor camera
Malmhrid  [作者] 2015 年 12 月 30 日 上午 8:46 
@Arthur AHPO: It is because of the attached drone. Try pasting it in creative, remove the drone, save it as a new blueprint and then try building that :)
AHPO Arthur 2015 年 12 月 30 日 上午 3:42 
Can't craft this ship with a welder's wall, grid problem :/ no ship on projector's hologram
I play in survival
Malmhrid  [作者] 2015 年 11 月 22 日 下午 2:19 
@Saereth345: As they have no propulsion I assume that they will eventually plummet to the ground at 104 m/s if they ever get near a planets gravity pull :P
Saereth345 2015 年 11 月 21 日 下午 11:14 
Has any one tested the escape pod over planets yet?
Malmhrid  [作者] 2015 年 11 月 11 日 上午 8:49 
@EvilChef: Just updated the ship, and made sure that the ownership is homogenous. As for the groupings, what is the bug exactly?
EvilChef 2015 年 11 月 2 日 下午 11:15 
Whenever i build it ingame (Welding it) A lot of it is considered owned by space pirate dead. Thus not letting me access. (Seems to be beacuse the blueprint being saved with individual parts still set to owner Me). Also the groupings are bugged out prolly due to parts not named uniquely.
Malmhrid  [作者] 2015 年 7 月 16 日 上午 2:57 
It has! I've updated the blueprint pictures on this workshop page, so you can see where it is located :)
Saereth345 2015 年 7 月 16 日 上午 12:39 
Has the warp drive been added yet?
Malmhrid  [作者] 2015 年 5 月 16 日 下午 2:00 
Glad you liked it! :)
GrimTheYeeter 2015 年 5 月 16 日 下午 12:42 
Love everything about it. Especially the escape pods.
Kaldron 2015 年 4 月 10 日 上午 11:02 
ok thank you, I can wait for the next ship, if it's similar to this ship then ill be exited.
Malmhrid  [作者] 2015 年 4 月 10 日 上午 9:37 
The drone controller's seat is to right when entering the bridge from the staircase. You activate the antenna (1 on toolbar) and the remote control (2 on toolbar), then unconnect, unhook, thrusters on and away it goes :
Kaldron 2015 年 4 月 9 日 下午 3:14 
how to I launch the drill drone?
Malmhrid  [作者] 2015 年 4 月 1 日 上午 2:03 
I used a large rotor with a small head and a small projector. I then activated a 4-5 block small ship blueprint on the projector and set the rotor on a slow spin.
Kodiak 2015 年 3 月 31 日 下午 8:15 
How did you do the projector on the bridge? Thanks in advance
Malmhrid  [作者] 2015 年 3 月 29 日 下午 12:38 
Yes! Great idea, I didn't think of that, and it should be easily done with a few sensors. The main problem now is that the game doesn't recognize the merge block as airtight, and I can't get the room sealed in the first place with my current solution. Thanks for the input!
Saereth345 2015 年 3 月 29 日 上午 11:42 
Hey an idea for the Escape pod not pressurizing fix would the use of the air tight doors hangar doors to seal off the area allowing the room to pressurize. The only down fall I could see is that it would require an extra step to use the escape pods.
Malmhrid  [作者] 2015 年 3 月 29 日 上午 2:11 
Completely modless! It only uses MMaster's script to make the LCD screens work, so scripts must be activated on the server.
MACHO_MAN_RANDY_CABBAGE 2015 年 3 月 28 日 下午 9:25 
what mods are on it if there are any?
xenolego 2015 年 3 月 24 日 下午 12:55 
Cool!