Cities: Skylines

Cities: Skylines

Better Crematorium
23 条留言
WabbaCat 2021 年 12 月 30 日 上午 9:20 
crematorium's have a rather high upkeep cost,... considering all they do is burn corpses and dispose of ashes. How odd. One could power an entire city with electricity at the same cost.
Populous 2020 年 7 月 25 日 上午 12:41 
A classic... still in the all time top 20
nhatanh0475 2020 年 3 月 30 日 下午 11:52 
You don't have to place a Crematorium every couple blocks. They can go as far as the road allowed.
Knugen 2016 年 9 月 8 日 上午 3:15 
Its broken, it doesnt send any hearses at all
Frognutz 2016 年 2 月 15 日 下午 3:21 
A good Mayor will use any means possible to keep his city lit Douglas, So why not turn a death into energy?:steamhappy:
❆🎄Douglas 🎁 🎂 2015 年 10 月 30 日 上午 8:37 
It produces power? 640 kw? That is crazy
Brevven 2015 年 10 月 24 日 上午 12:28 
This is a citysaver.
MAVTYPHOON 2015 年 9 月 29 日 上午 3:14 
Super Ding !
Passenger 57 2015 年 8 月 19 日 下午 10:24 
Thanks. You urn a thumbs up for this.
Ggspikey 2015 年 7 月 12 日 上午 11:07 
Great mod, could you make a better landfill or recycling centre and a better university.
Joel 2015 年 7 月 7 日 上午 11:55 
@erinmarkovic That probably means that they can't process the dead people fast enough. Same problem with incineration plants. Look in the "healthcare" overlay and look at the crematorium availability bar. Make sure to build new crematoriums so it's on the green scale.
erinmarkovic 2015 年 5 月 6 日 下午 6:38 
Hi, I'm having an issue where every single one is only sending out 2 hearses even though there are dead people everywhere! Any ideas? Thanks heaps :)
ZeuZ_aka_THUNDAAAAAAAAAA~ 2015 年 4 月 26 日 下午 6:08 
does anyone know what to do when the mod is not showing me to enable it?
Friend, I Live In A Trash Can 2015 年 4 月 20 日 下午 7:48 
Thank you for taking balancing seriously!
Ugzz  [作者] 2015 年 4 月 18 日 上午 8:31 
yeah i decided to keep it as is, ive been a fan of these settings
TxViper27 2015 年 4 月 18 日 上午 6:49 
Don't change just build a different version if needed ;p
Ugzz  [作者] 2015 年 4 月 5 日 上午 8:19 
Easiest way is to just go into the Asset Editor, click "load", select the Better Crematorium, then just re-save it as "better crematorium 2" or something like that.
MaSTeR 2015 年 4 月 4 日 上午 4:58 
Thanks, i like it with these stats.I think its realistic now. But i have a question, i dont want it to be changed, so i unsubscribed, and this mod got deleted in my game. How do i keep it without being subscriped to it (manually) like u saying in description ? Thanks
sim0an 2015 年 4 月 3 日 上午 3:02 
Awesome, thanks!
roberto tomás 2015 年 4 月 2 日 下午 1:41 
ugzz you should update the description with the details in your comment :) this is arguably a pretty good asset, but it looks careless
Naggert 2015 年 4 月 2 日 下午 1:13 
Can we have more accurate info please?
Ugzz  [作者] 2015 年 3 月 23 日 下午 6:52 
I found having a Crematorium every couple blocks was just crazy. but the "Super Crematorium" and similar mods were a bit much, so i made this. Nearly double travel distance, double hearse count, and increased capacity and processing. Only slightly increased costs and power.

Moving forward i might increase the cost and upkeep, but for now this works.
Darkadia 2015 年 3 月 23 日 下午 2:54 
more info please?