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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
No base generated: Panorama_Data [Core]
I have discovered how to turn off the pesky color mask that keeps making my buildings too bright unintentionally. I will have all fix throughout the building along with new buildings.
2 years... to that, I salute you.
@THΣ SCIΣΠTIST - Blender +2.5 years of self-study :D
(Btw, great work! A nice addition to my city!)
First, all growable buildings in this game are kinda... not tall. So I am trying to build a slightly taller building each time to not having a bizarre-looking building.
Second, 4x4 is obviously too small for super tall buildings. So I need to balance its width and height for the look.
Furturemore, the reason I don't do the unique or probable buildings yet because I don't want to mess with their stats leading to the gameplay. But I will definitely get to that soon once I have a hand full of growable buildings.
Lastly, English is my second language, so feel free to correct my gramma, I digress,