Distance
FullPipeTag
4 条留言
fzeroman 2015 年 3 月 22 日 上午 8:17 
Well there are simple tubes and cylinders but those are too bumpy to really use well.
SlenderPaul  [作者] 2015 年 3 月 22 日 上午 8:14 
@fzeroman yeah the cube solution is rather not optimal for that. I hope in future we'll get the parts as complete Object in the editor.
fzeroman 2015 年 3 月 22 日 上午 8:03 
I love the whole style of this level. Seeing it in the editor tho i think a remake of totally tubular from nitronic rush is still on hold..itll be too tedius and lag inducing this way im for sure!
elrontur 2015 年 3 月 17 日 上午 11:17 
I played a round with you yesterday and I must say, that this map is great as it is! You can definetly keep the main structure of the level. It was fun for me to rush through the pipes and dodge obstacles while catching up to the leader. ;)