安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Wonderfull! Thanks!
I do have a slight gripe with it though...you missed out the cones and ever present roadworks on the M6 bit; oh, and the eternal scaffolding underneath the road decks :) :)
All I know is that it's legendary for being a complete cluster as far as traffic management is concerned, at least pre-redesign.
It's a classic example of lack of proper prior planning, as the highways grew rapidly and a bunch of improvised fixes were thrown on to accomodate the increased traffic. In other words, exactly how the average Cities player manages their interchanges.
However when you figure out how it work, and combine it with some clever roads along with a roundabout intersection, this is the best intersection yet to connect cities to the highway, this have solved alot of trafic problems for me :), The main key is NOT to connect the 2 outgoing roads, let them go to your desired destination without connecting them... i just wished i had this from the very begining!,,good job