安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






{链接已删除}http://vignette2.wikia.nocookie.net/contractwars/images/1/1e/EBRSniper.PNG/revision/latest?cb=20160101154955
"EBR Contract Wars Model"
I don't like how high up the current scope is on the current m14 ebr model.
I put together some images to explain what I mean. {链接已删除}http://imgur.com/a/e0TCJ
The first picture shows the current m14 model. The rest of the pictures show where I want the scope to be.
Can that change be done? if so, is it too complicated? do you have a tutorial or could you tell me what needs to be modified to make it happen?
Sorry for the long post. I would appreciate any help you can give me.
ps can you made a full ebr m14 :DD
{链接已删除}http://en.wikipedia.org/wiki/Mk_14_Enhanced_Battle_Rifle ...
and you m14 is a M14TACTICal m4 stock .. with ebr body .. nothing more ...
{链接已删除}http://i.imgur.com/94VDHlW.png - Oh man look at that....
Changing animations is a lot of work, especially when it's modifying the default ones. I can't just 'change the bipod position' and hope it works with everything else.