Space Engineers

Space Engineers

Solar System LCD Images
14 条留言
Thorn Blackwell 2017 年 10 月 12 日 上午 10:46 
Yes ... just saw the update notes and it was an issue with LCD images. I haven't had much experience with them, and of course the first time I do KEEN has bugged it up. :P
willem.huiskamp  [作者] 2017 年 10 月 12 日 上午 10:41 
Ok, that is something I do see as well. But as far as I understand the problem lies in the game and not in the images. Here on Steam as well on the official forum there are threads about problems with the screens. I do think, they are still working on them. So, as long as they do not state it is being fixed, I do not intend to change anything. Lightening them up could mean they will be to bright later on. I hope you understand.
Thorn Blackwell 2017 年 10 月 11 日 上午 11:19 
When displayed on an lcd it is so dark as to be nearly invisible. I tested it on earthlike easy start (creative), with this being the only mod installed. I placed an LCD on the starting base and a wide one as well.
willem.huiskamp  [作者] 2017 年 10 月 11 日 上午 9:57 
Just a moment ago I did check this mod in one of my worlds and it works just fine as far as I can see. @Thorn Blackwell Can you please explain what seems to be wrong?
willem.huiskamp  [作者] 2017 年 10 月 9 日 下午 1:21 
I will have to check. Did not play SE for a while, so have not noticed this myself.
Thorn Blackwell 2017 年 10 月 9 日 下午 1:06 
Sadly this mod is broken.
willem.huiskamp  [作者] 2015 年 9 月 16 日 上午 1:51 
These are pictures of our solar system. How similar the planets in Space Engineers will be, I could not tell you. I like to think the atmosphere in SE will be quite similar once planets are in.
Repulse 2015 年 9 月 15 日 下午 6:28 
is this planet you can go to in space engineers
willem.huiskamp  [作者] 2015 年 3 月 16 日 下午 1:06 
For worlds, I do make a manual-save in the Esc-menu. Then I exit to windows, but when I do s,o on the question, 'if I want to save my progress on leaving' I do answer with 'No'. The screenshot will only be saved as a thumb on a manual save, not with a 'leaving the game'-save.

And with the blueprints I did export, the screenshot automatically was added. I did have my Steam overlay active at that moment; don't know if that was necessary.

Again, succes.
SievertChaser 2015 年 3 月 16 日 下午 12:57 
And for world and blueprints, the process is the same?
willem.huiskamp  [作者] 2015 年 3 月 16 日 下午 12:40 
Hello Dennis, it took me some time to figure out, but I finally managed to edit the thumbnail.

In your Mods-directory (%AppData%/Space Engineers/Mods) you must create the folder with 'YourModName'. Inside that folder you make your Data and Texture folder. The third thing to add there is the image you want to be your mod-thumbnail. As far as I know it has to be a .png image. It should have a reasonable size, so not to small, not to big. This image must be named thumb.png. So rename it to that.

Now you do have the folders 'Data and 'Textures'and the image 'thumb.png' in your directory %appdata%/Space Engineers/Mods/Yourmodname.

Hope this helps. Succes.
SievertChaser 2015 年 3 月 16 日 下午 12:19 
Hm. Have no idea how I'll use them, but I'll keep them around.

By any chance, could you tell me how to edit the thumbnail?
willem.huiskamp  [作者] 2015 年 3 月 11 日 下午 4:32 
Thanks, Jack.
Suicide_Jack 2015 年 3 月 11 日 下午 4:30 
Nice one.
These are some pics from the past of the SE universe.
They make for some nice decorative screens and fill every Space Engineer with pride.