GameMaker: Studio

GameMaker: Studio

Crystal Defence
12 条留言
Puppyguard  [作者] 2017 年 5 月 23 日 上午 11:37 
Yeah, it's broken now, I don't have the time to work on it anymore.
LunarIGuess 2017 年 5 月 23 日 上午 12:39 
got this when starting :(


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_cannon:

Variable <unknown_object>.hspeed(6, -2147483648) not set before reading it.
at gml_Object_obj_cannon_Step_0
############################################################################################
We got this. 2015 年 3 月 18 日 上午 11:04 
Im making a game with gamemaker 8.1!! I dont think i could really give you too many tips tho..
Puppyguard  [作者] 2015 年 3 月 14 日 上午 11:50 
Well there's 2 phases
The build phase - when you get to place turrets
The fighting phase - when the turrets you placed battle.
Kevin(The Rock) 2015 年 3 月 14 日 上午 7:28 
i like playing the game, but can you make it zoom in more and be able to add in turrets when your in the middle of a wave
Firel 2015 年 3 月 9 日 下午 9:16 
sweet :D
great game m8! if you didn't know, you can get standard edition free at yoyogames.com right now :smile:
Puppyguard  [作者] 2015 年 3 月 9 日 下午 9:15 
Alright. I fixed the wonky title screen(it actually made all text wonky) and made machine gun bullets faster.
Firel 2015 年 3 月 9 日 下午 8:35 
It's great to help new ppl around.
Feel free to add me to ur friends and message me anytime if u need help.
Puppyguard  [作者] 2015 年 3 月 9 日 下午 8:35 
Thanks for the suggestions.
I'm new to Gamemaker: Studio and this took me several days to make before I released it on workshop.
Firel 2015 年 3 月 9 日 下午 7:55 
also, after beating the game, the start screen is wonky.
you could also turn that congratulations screen into a endless mode screen. just sayin'.
Firel 2015 年 3 月 9 日 下午 7:47 
Oh, and have your machinegun bullets move faster, they don't hit anything.
Firel 2015 年 3 月 9 日 下午 7:45 
Here's some suggestions:
• Make your levels based on code and not rooms
• make a seperate object that handles golbal.variables
• maybe smoother graphics?

Maybe check out some vid tutes i'm starting on my minecraft channel, xxfirelxxdoesminecraft,
Could help a good bit with draw and stuff.