Space Engineers

Space Engineers

A-SU01
13 条留言
Sacrid Author 2019 年 5 月 20 日 上午 10:13 
Thank you.
Mathantastic 2015 年 12 月 9 日 上午 9:58 
You should made some asteroid with like 0.05 natural gravity
southernWilds 2015 年 11 月 16 日 上午 10:23 
may you can help me..?
I try to build selfmade som different Asteroids, and I want copy each Asteroid seperate in the blueprint or into the Program, so that I can load and paste each Asteroid single in in each new Creative World.
-I mean, so that I find it in Shift F10.. like a mod
I try it since two weeks but I find no way.. may you have a idea .. ??
Ottolo 2015 年 8 月 20 日 上午 7:15 
ok
9K  [作者] 2015 年 8 月 19 日 下午 2:37 
@Los Pollos Hermanos Not in its current form. I was working on a mod that added some of my asteroids to the encounter system so they'd spawn like the derelict ships do, but I haven't finished it yet.
Ottolo 2015 年 8 月 19 日 下午 12:06 
Can this asteroid spawn in game?
9K  [作者] 2015 年 6 月 1 日 上午 10:59 
Yeah there seems to be a bug in the asteroid spawner. I couldn't get any asteroid to spawn in not even the built-in ones. A-SU01 spawned in, but in a different place than it should have.
Gumnut 2015 年 6 月 1 日 上午 10:45 
So the shift F10 placement needs updating by keen so we can place asteroid's that aren't invisible
Gumnut 2015 年 6 月 1 日 上午 10:30 
It is guess work when placing them because they are invisible but they do render on restart
9K  [作者] 2015 年 6 月 1 日 上午 9:39 
It uses Keens asteroid textures so it should be as compatible as any other asteroid. I'm not sure if they've updated those textures or not to be honest.
Gumnut 2015 年 6 月 1 日 上午 3:52 
Is this DX11 compatible?
Draconix26 2015 年 4 月 5 日 下午 4:48 
ok am i post to do something else besides subscribe cause it didnt show up
VinThe26Cent 2015 年 3 月 7 日 上午 11:24 
Its a energy asteroid the uranium is nuclear energy to survive tanks you!