Garry's Mod

Garry's Mod

Gm_highway14800_bridge_v2
24 条留言
Duskton 2023 年 9 月 25 日 下午 3:48 
The tanks near the gas station still float, :(
nekura 2022 年 1 月 2 日 上午 5:01 
Стоп, это карта из Rag Days #2?
Spring_Eggo 2021 年 11 月 7 日 下午 1:50 
Nostalgia...
Jay70games 2018 年 9 月 20 日 下午 7:25 
Simphys can also do the loop
TimothyTCB 2018 年 1 月 28 日 上午 11:21 
scars can do the loop
sai736 2017 年 11 月 24 日 下午 12:02 
hey, can you fix the railing on the turn and remove the loop because no car in gmod can do the loop?
Adacho 2017 年 6 月 20 日 上午 11:14 
Could you make night version?
2017 年 5 月 13 日 下午 5:00 
Fix the Missing textures of the reflections
IanTheStanMan 2016 年 8 月 4 日 下午 3:12 
Welp, this is a slightly improved version compared to the older map without the bridge. You did well. So now, instead of the Failden gate bridge, it's the Fixden gate bridge.
alles 2016 年 7 月 26 日 下午 12:38 
Very well.
cyber 2016 年 4 月 5 日 上午 9:39 
nice
The Terminator tf2hunt.com 2016 年 2 月 26 日 下午 1:40 
finaly i dont need build a ramp
NextKurome76TheSoldier 2015 年 12 月 2 日 上午 7:20 
i now understand
malcontents  [作者] 2015 年 11 月 30 日 下午 5:57 
@Castor there already is a bypass for the loop, although I can understand that it'd flow easier for racing than taking the bypass. Perhaps in the future I will release another version that is "Racified" with all gaurdrails restored, bridge intact, loop removed, etc.
NextKurome76TheSoldier 2015 年 11 月 22 日 上午 6:20 
can you maybe remove the loop ?. this will make it easy to race
Dr. Tobiee 2015 年 9 月 30 日 下午 9:21 
Bloodline Gaming PvP/Build/RP/Events {PAC3,TFA,LWCars,PlayX} !addons !donate 23.81.64.210:27015
map : gm_megacity at: 0 x, 0 y, 0 z
players : (24 max)

WE ARE A TROLL/BULLY FREE SERVER Check us out we have this addon, and btw do not forget to rate this addon up as well. Be safe!

GREAT RACE MAP!!!
malcontents  [作者] 2015 年 9 月 6 日 下午 7:06 
@Blast99 you can temporarily fix this by entering mat_specular 0 into the console which will disable all reflections. Restarting Garry's Mod sometimes fixes this error. What you really need to do if it still persists is enter buildcubemaps into the console which will rebuild all the reflections from textures.
BlastDaLizard 2015 年 9 月 6 日 上午 4:37 
Help! I got missing textures of the reflections.
[RYC] Robin Yrvriff 2015 年 8 月 14 日 上午 11:09 
@malcontents ¤MBM¤: it would be awesome to have some APC nodes so that spawned APCs would navigate the roads, chase and fire at players, and cause general mayhem.
Mete.K 2015 年 3 月 15 日 上午 7:18 
omg so much things to do!
Imp 2015 年 3 月 11 日 下午 12:59 
won't it be cool if the bridge could brake?
Mééém 2015 年 3 月 8 日 上午 10:02 
lol
malcontents  [作者] 2015 年 3 月 5 日 下午 2:56 
@Prosecutor Lurker#nihilo-satanis Somewhat; as long as you are nearby a paved surface or "dirt road" you should be fine. I might expand the nodegraph in a later release to include more grass areas, if needed.
Prosecutor Lurker 2015 年 3 月 5 日 下午 1:59 
Are the nodes saturated?

(Ex: A antlion can chase me across the map at any time)