Total War: ATTILA

Total War: ATTILA

Double Build Times (x2)
17 条留言
LuckyStrike 2018 年 6 月 9 日 下午 3:52 
heey Dresden nice work man!

seen you on rome 2 to nice...

Just the mod is not working. the research and turn 12t py mod is working, combine with Europa Perdita. i get 4 turn first research and 4 turn or my first town upgrade. as franks. shouldnt it be 8 then? cause vanilla is 4 turns also or i am wrong here.
w1985atkinson 2018 年 4 月 1 日 上午 12:47 
i can't get this mod to work with terminus 12 TPY BETA gutted this the only mod wht doulble build times without any other mod added on .be nice if u could make one for it
Xappon 2017 年 8 月 9 日 上午 6:22 
thanks ra1d3n, i have modded and worked just fine :D
levoy1 2017 年 7 月 27 日 上午 8:57 
renaming the "..._building_levels" file in "building_levels_tables" to "aa_building_levels" fixed it.
I think radious buildings levels were priotised even though it showed no conflict, however with "aa" infront it loads first and works!

I uploaded the modified version to the Workshop for the time being. Please contact me if you do not want that, i will immediately delete it.
levoy1 2017 年 7 月 25 日 下午 6:04 
Hi, foremost thanks for making this mod. It seems like it does not work with the latest Radious version though, tried it in Vanilla and the new building times appeared. But it shows no conflict in mod manager & is prioritised before Radious, so there should be no issue, yet it has vanilla building times with it loaded. Can you help?
CP 1919 2016 年 7 月 3 日 上午 7:34 
Thanks! I love your mods for Attila and Rome 2. Will you be making a double recruitment time mod too?
Dresden  [作者] 2016 年 2 月 25 日 上午 11:25 
Updated for Today's DLC/Patch
Dresden  [作者] 2015 年 12 月 10 日 下午 1:49 
Updated for today's patch.
viranto 2015 年 9 月 16 日 上午 11:53 
Thanks *-*
Dresden  [作者] 2015 年 9 月 16 日 上午 9:50 
Updated for latest DLC.
viranto 2015 年 9 月 16 日 上午 12:06 
please update this and the double research mod. I can't play without this. Thanks O:
Dresden  [作者] 2015 年 9 月 14 日 下午 1:11 
Many people prefer longer/slower games or use mods that increase the turns per year.
Smudge 2015 年 9 月 13 日 下午 10:07 
Why the fuck would anyone want this?
LP 2015 年 5 月 5 日 上午 6:43 
Thanks Dresden
CatnamedMittens 2015 年 5 月 3 日 下午 7:30 
Is there something I'm not doing?
CatnamedMittens 2015 年 5 月 3 日 下午 2:41 
For some reason I have hardly noticed the difference playing as the Franks, because some buildings take 15-20 turns to build or convert, and my techs take 12 turns at the second tier.
TW-打劫貓~ 2015 年 5 月 2 日 下午 4:17 
Perfect good!!