Space Engineers

Space Engineers

Advanced Death Lotus - Projector Based Cluster Launcher - w4stedspace
24 条留言
caseyrolltide24 2021 年 12 月 22 日 下午 2:31 
Does anyone know where I can find a blueprint for the warheads? They aren't armed.
MEGABYTE 2018 年 7 月 30 日 下午 10:34 
its broken i belive the projecter has misaliged
Carkoth 2015 年 6 月 22 日 下午 7:24 
Ummm... It seems that this is not working for me. From what I can tell, the reactors are not active when the bombs and decoys are built. Is there a solution to this or am I just doing something wrong?
Rosa Katze 2015 年 6 月 18 日 上午 11:38 
Супер, смертельная хрень).
Ivan of Spades 2015 年 6 月 18 日 上午 11:34 
It's actually been great for business. Never had such a supply of ships to dismantle.
Well, Rule of Aquisition 34, War is good for business.
w4stedspace  [作者] 2015 年 6 月 18 日 上午 11:08 
Good to hear! lol *evil grin*
Ivan of Spades 2015 年 6 月 18 日 上午 9:06 
I have to say that sadly your creation has started a large war on my server. Congradulations on creating such a perfect death machine!
w4stedspace  [作者] 2015 年 3 月 18 日 上午 8:56 
Yes it makes an endless stream in creative, until the game crashes from too many entities. Not sure on the exact timings for survival, never built one there!
Lynnuxx 2015 年 3 月 14 日 下午 2:23 
Does it create an endless stream in creative mode ? How long does it create stuff in survival mode ?
w4stedspace  [作者] 2015 年 3 月 2 日 上午 3:47 
@AppleSucks Weird, I've been having issues with the workshop recently though, either not downloading stuff or not connecting at all. Sadly not sure there's anything I can do to help on this end.
w4stedspace  [作者] 2015 年 3 月 2 日 上午 3:47 
@Razordor Could possibly be combined with the setup I used on my Phalanx defense turret, those had 800m auto-tracking on hostiles and the range can be setup to pretty much anything, so with this thing maybe 2000m could be good. So yeah I guess it can be, although haven't tried it
Razordor 2015 年 2 月 28 日 下午 1:53 
Looks like a perimeter defense turret that would be used to gaurd a base. looks awsome. Good job coming up with the design and concept. anyway to make it automatic?
WarDave 2015 年 2 月 27 日 上午 12:40 
for some reason the workshops are not downloading for me, tried on two steam accounts with two pc's
Saynem 2015 年 2 月 26 日 下午 9:14 
Yea, im not so good with names either
w4stedspace  [作者] 2015 年 2 月 26 日 上午 9:17 
Names are not my strong point! Say what you see :)
Saynem 2015 年 2 月 25 日 下午 10:11 
spinny death thing... 10/10 great name
BombermanGreen 2015 年 2 月 24 日 上午 6:54 
It should be a boss.
w4stedspace  [作者] 2015 年 2 月 23 日 下午 2:44 
@Shadow_Wolf Yeah it was patched a fair while ago now so that sorta thing doesn't work anymore.. And if resources is no concern I'd say probably not, although thier viability in survival is reduced a fair bit vs standard weapons.
Shadow_Wolf 2015 年 2 月 23 日 上午 11:12 
Well, i guess the Death Lotus wasn't powerful enough.
I wonder if there is anything more destructive then a cluster weapon in the vanilla space engineers...
I've once seen some videos where, by impacting small warhgeads into a single large one, players where able to blow up almost entire planetoids, i've tried to replicate that and tested five times with no desired results, what that patched or something?
sharptile 2015 年 2 月 23 日 上午 4:47 
yay
w4stedspace  [作者] 2015 年 2 月 22 日 下午 3:29 
Will try and get it up tomorrow :)
jonlowe 2015 年 2 月 22 日 下午 2:56 
are u going to post a servival version
w4stedspace  [作者] 2015 年 2 月 22 日 上午 2:51 
Im digging the super-villian vibe. 100% cool with that :P
Johnald P. Redham 2015 年 2 月 21 日 下午 8:55 
You must be stopped at any cost. I am gathering my armies.