Garry's Mod

Garry's Mod

[E2] Better Bones Attachments
7 条留言
Thomasims  [作者] 2022 年 7 月 4 日 上午 11:24 
At this point I doubt I will ever update my e2 addons
Node⋄ 2022 年 7 月 4 日 上午 10:54 
will this addon be receiving any updates? would love to use bone parenting.
Tequila Sunset 2017 年 3 月 22 日 上午 11:04 
That would be very great if you fix the positions and angles in this addon so I'll be able to make hologram costumes! Please do it)
Thomasims  [作者] 2017 年 3 月 15 日 上午 8:47 
I have to fix a lot of my addons on here, I'm quite busy with college ATM but I've recently regained interest in GMod so I might rewrite this one too sometime.

PS: I was already aware of the issues this one in particular had and this is due to the fact that the functions I use give weird results on the server but good result on the client (that's how other addons attach stuff to your bones AFAIK)
HungarianPatriot 2017 年 3 月 14 日 上午 10:18 
The addon would fix a giantic lack of functionality in E2, however, there seem to be a problem with it that kinda ruins it. I declare an attachment type variable. I make a hologram on its position. Then I use holoEntity(n):parentBBone(att). The constraint is actually formed, and the hologram moves along with the attachment, however, its position relative to the attachment is also unpredictably shifted in the moment of the parenting, effectively ruining it.
Thomasims  [作者] 2015 年 2 月 15 日 上午 5:12 
It's hard to get used to but once you get how it works, it's alright.
Also, the bones angles are very unpredictable so this isn't of much use yet.
Blank Shade 2015 年 2 月 15 日 上午 4:10 
That's what I need! Many thanks!