Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

NEW: More Bloody Animation (the units remain in formation)
249 条留言
Typhoon 1 月 23 日 上午 9:59 
i think there is a bug, when both sword and shield horse fight there is a repeated death animation (when actually the person is not dead) like rewind
MOSKÀL 1 月 5 日 上午 10:24 
Please tell me how to turn it on? I can't figure it out...:steamthis:
Fedor von Bock 2024 年 12 月 25 日 上午 5:27 
Yes
captainducko 2024 年 12 月 25 日 上午 5:08 
does this work in replays?
Recruit 2024 年 1 月 30 日 下午 1:57 
BloodyBeauty It's a glitch
BloodyBeauty 2024 年 1 月 18 日 上午 11:11 
how do you set your troops in a single line in photo 4? ive searched more than 20 game files for that
DeathNote 2020 年 12 月 9 日 下午 1:30 
Do you actually need to run this with return to glory? that seems odd. I think it was a mistake
DeathNote 2020 年 12 月 2 日 下午 8:47 
It worked for 1.25. I believe it still works if loaded before DEI. Anyone able to update this or cinematic kill?
닝닝 공주님의 기사 2020 年 11 月 30 日 上午 1:31 
it still works?
DeathNote 2020 年 11 月 18 日 下午 10:52 
I am doing the same thing and going to test it out and see.
[NTB]Unclutch 2020 年 9 月 27 日 下午 11:52 
@captainducko normally you shouldn't mix kill animation mods because they conflict with one another. However I am switching back to this from return to glory because I think return to glory animations are now bugged where about half of the soldiers deaths in my games just fall forward and die.
captainducko 2020 年 8 月 16 日 上午 4:06 
So does this go above or below Return to Glory is the load order? I'm using Kaedrin's Mod Manager
christiante77 2020 年 6 月 21 日 下午 5:10 
pain...
Delicia Suprema 2020 年 6 月 3 日 下午 3:11 
I only see update fix. Not someone to fix the problem. Someone other than the creator has to do this. Because he's apparently dead.
[NTB]Unclutch 2019 年 6 月 29 日 下午 7:10 
Mate please come back and update this work of art
boris.yaker 2019 年 6 月 23 日 上午 11:51 
Help. I have tried all the bloody moods but I don´t see any blood in the game
KingdomofMick 2019 年 5 月 17 日 上午 2:12 
Yeah, update this one! That would be great! I do like your "Return to Glory" mod, but I don't like missile death animations that you've changed. Like when you're firing into the side/back of an enemy unit. They just kinda slowly fall and it's lame. I prefer when they were falling rapidly with a lot of force.
BunnyPoopCereal 2019 年 4 月 19 日 下午 11:13 
updated?
Joker [IT] 2019 年 2 月 27 日 下午 6:10 
please update
Daker 2019 年 2 月 8 日 下午 4:50 
Please update this mod because i can't see any animations where the head is being chopped off. Or at least make your mod ''Return To Glory'' with the units remaining in formations. Thanks
Ke_Katze 2018 年 9 月 20 日 下午 12:44 
Update pls!
ImpKing72 2018 年 9 月 1 日 上午 5:03 
Hey I have downloaded this but it isn't working. Have followed the instructions precisely. Same aniamtions are being used.
verjos28 2018 年 8 月 26 日 上午 5:41 
Hello!!
why does it only work in custom battle but not in campaign??
greetings
Exorcisto 2018 年 7 月 26 日 上午 3:18 
Dear developer fashion, unfortunately there is no blood, even in the settings allowed it. Do not tell me how to solve this problem.
mretsam 2018 年 5 月 12 日 下午 11:39 
Update if you get a chance please! :)
Alexander The Greek 2018 年 3 月 20 日 上午 8:13 
update
Umaril 2018 年 3 月 18 日 上午 2:17 
Hey! would it be possible to get this updated =/? it wont work after that stupid pointless new DLC:steamsad::steamfacepalm:
Γιος της Σπάρτης 2018 年 3 月 12 日 上午 6:16 
update please
Alexander The Greek 2018 年 3 月 9 日 下午 4:57 
Yes, CA fixed animations but sometimes when my units retreat enemy doen't kill then while hunt them. Also, I can see more animations now but the animation with decapitations and dismembements is more often than other animations especially when you kill enemies while they retreat. So, if you can make a balance in all animations and in all unit types but the most bloody like them must be more rare. It is better now than patch 18 but not so much like patch 17.
Crimson Sky Dux 2018 年 3 月 9 日 上午 8:45 
Need update
Lukas 2018 年 3 月 8 日 下午 12:22 
update please
WalhallBerserker 2018 年 2 月 25 日 上午 6:29 
would you make a mod with an old version with the blood effects?
Cryptex 2018 年 2 月 17 日 上午 4:44 
Nice Thank you it worked for me
Petro  [作者] 2018 年 2 月 17 日 上午 4:07 
Pach 17 version in description
Petro  [作者] 2018 年 2 月 15 日 下午 12:47 
Petro  [作者] 2018 年 2 月 14 日 上午 6:44 
Soon the other versions will be updated and a new one will be uploaded
Petro  [作者] 2018 年 2 月 14 日 上午 6:43 
Gioite! New version out now, I have fixed the vast mayority of the problems, some sword-schild vs sword-schild animation unfortunatly now don't have some blood effects, this is not fixable unfortunatly.
Petro  [作者] 2018 年 2 月 13 日 下午 12:40 
Good news! I have restored the spear and falx animations, but I found that the sword animations are missing from the game, I'm trying to restore them using old pach.
Danone 2018 年 2 月 6 日 上午 10:05 
update?
Holland_NL 2017 年 12 月 19 日 上午 7:07 
It still has great animations but it speeds up battles A LOT.
Holland_NL 2017 年 12 月 14 日 下午 5:22 
I really hope this gets updated, it used to be the best animation mod out there :(
Super Mean Agent 2017 年 12 月 10 日 下午 9:27 
People don't use this mod, it's outdated and abounded! It's also buggy and un usable
Holland_NL 2017 年 12 月 10 日 下午 3:42 
This mod seems the speed up battles enormously after the last DeI update. Any clue as to why?
cuzurfatlikethat 2017 年 11 月 12 日 上午 11:34 
yes it is, there isn't any blood and gore mod that isn't
kartoffelsalat 2017 年 11 月 12 日 上午 10:16 
Is this mod competitable with Blood&Gore DLC?
Meezle 2017 年 8 月 6 日 上午 3:53 
hi guys, compatible with the mod 'kill animation overhaul (no battle change)" ? thankss
idk what to think
Super Mean Agent 2017 年 6 月 18 日 上午 1:27 
Yes it is.
cuzurfatlikethat 2017 年 6 月 8 日 下午 2:56 
Is swisssbob save game compatible?
Super Mean Agent 2017 年 6 月 8 日 下午 2:19 
Don't use this mod man, it's broken and buggy.. instead go use swissbob animation mod. Thank me later.
cuzurfatlikethat 2017 年 6 月 8 日 下午 2:05 
Save Game compatilbe? also how do I know that it's working