Space Engineers

Space Engineers

PFS - CV - Manta Carrier
24 条留言
rubeus fragrid 2016 年 6 月 10 日 下午 12:27 
Thanks! Will try this
Lord Commissar  [作者] 2016 年 6 月 10 日 上午 10:04 
It is most likely giving you that error because the Azimuth Cockpit is no longer on the WS. Remove it from the mod list before loading the world, and replace it with this one.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=472741367&searchtext=azimuth+cockpit

Note, however, that some of these mods are DX9 only, so it won't work properly in current SE.
rubeus fragrid 2016 年 6 月 10 日 上午 12:45 
Hey I got all the mods, apart from the Azimuth Cockpit, the page is not found, when I try to start the world, it just says unable to download mods :/ Can you help me? This ship looks so amazing and I really wanna use it :D
Wolfram 2016 年 5 月 8 日 上午 9:58 
Amazing ship and not even your most impresive great to use and pretty easy to modify also, great things in my eyes
OssomUmbra 2015 年 5 月 12 日 上午 10:31 
Ah, thanks for responding anyways! Guess i'll have to grab some mining drones and refit it XD
Lord Commissar  [作者] 2015 年 5 月 12 日 上午 9:37 
This was created before the oxygen update. As i have a large fleet, it is far too troublesome to keep updating each of my ships each time something new comes out. Instead, I move forward onto new generations of ships.
OssomUmbra 2015 年 5 月 12 日 上午 8:24 
Oxygen?
dresoccer4 2015 年 2 月 22 日 下午 1:23 
fricking. awesome.
Lord Commissar  [作者] 2015 年 2 月 14 日 下午 5:44 
As Agnar said, it is in hopes that such a change is made. regardless, i find it more realistic to do so, and it adds to the engineering element of things
Agnar 2015 年 2 月 14 日 下午 3:54 
They can't, he's trying to future proof assuming they ever can. Even if they need a special conveyor block, he has the space saved to do so.
Aerzaal 2015 年 2 月 14 日 下午 3:10 
Your ships never fail to impress. But you keep putting interior turrets on conveyors. I dont think they can be conveyor-fed.
hazed and confused 2015 年 2 月 12 日 下午 4:40 
oh, nvm then, thats really cool
Lord Commissar  [作者] 2015 年 2 月 12 日 下午 3:06 
It was intentional. I created the Stingray fighter and built the hangars of this carrier to specifically fit it (and by extension mantid fighters). Therefore since this is the mothership for stingrays, and has two long prongs on the front, the name "Manta" was fitting.
hazed and confused 2015 年 2 月 12 日 下午 2:25 
lol running out of names?
mcborge 2015 年 2 月 11 日 下午 9:34 
Great work. rated and faved.
Agnar 2015 年 2 月 10 日 下午 8:18 
Sometimes deleting the fighter's helps a lot with large carriers for some reason
For me, with the fighters this plays at like 15 fps, but just deleting the fighters ges me to 30 or so
Dibble 2015 年 2 月 9 日 下午 6:10 
rated up. nice build.
Skittles 2015 年 2 月 9 日 下午 2:36 
hm thats weird since it only uses half of my available system ressources :/
love it anyway though.
TwinChops 2015 年 2 月 9 日 下午 2:25 
Not a Single Lagg here :D
Lord Commissar  [作者] 2015 年 2 月 9 日 下午 2:24 
that depends on you. it is laggy for me as well, though not that bad
Skittles 2015 年 2 月 9 日 下午 2:09 
honestly i love it, but is it normal to only have 13 fps on this map?
Charles V+III=VIII+VIII=XVI 2015 年 2 月 9 日 上午 11:36 
very nice job man ! the only problemis it needs mods...
TwinChops 2015 年 2 月 9 日 上午 9:30 
Brilliant Ship, as always.
I guess i build this one in Survival, the Griffon is already in my Survival Multiplayer, with a few additions :D
The Noob You Hate. 2015 年 2 月 8 日 下午 1:57 
Amazing as always!