安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													






verify integrity of game cache を試そうか?
you have to figure out which enemy starts in which position.
What do you mean by flank? the cliff? This shouldnt be happening because there should be three enemies attacking from the front and the cliff.
Kyoto wasnt a castle at all. Nijo castle didnt exist in the sengoku period.It was build in the 1600s. Therefore, you can see my Kyoto map for reference to see what it actually looked like.
pd: only one per place (Nata and Kyoto already done)
pd2: The in game Kyoto castle seems to be Nijo but shouldnt be other? Shōryūji looks more coherent to the game date
The AI thinks its a land battle so doesnt recognize the castle.
To NoAlternative
In the editor, team 0 is the attacker and team 1 is the defender. Blue is the defender and red is the attacker.
YOU MUST PLAY AS DEFENDER unless the attaker is ALSO a human player.