Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Sea Sickness
36 条留言
brmstk 2018 年 1 月 18 日 上午 9:54 
Is there a way of telling if it is in effect on the campaign map?
Chilliballs 2017 年 1 月 17 日 下午 1:46 
does this also work in Auto resolve?
And sea invasions too?
Magnar  [作者] 2016 年 9 月 17 日 下午 11:28 
This version is for vanilla
kylo squarepants 2016 年 9 月 17 日 下午 10:59 
does it work with vanilla rome 2? or do i have to get the vae victis mod?
Magnar  [作者] 2016 年 9 月 11 日 上午 1:04 
Sure np mate
Working Joe 2016 年 9 月 10 日 下午 8:23 
Hey mag! Would you mind if I integrated this excellent mod into the "ROME II Community Patch?" Full credit will be given with a link to your mod of course.
Dux 2015 年 10 月 27 日 下午 4:35 
Excellent. Thanks!
Magnar  [作者] 2015 年 10 月 27 日 下午 2:16 
yes it should
Dux 2015 年 10 月 27 日 下午 1:58 
Does this work with Patch 17 currently?
morfeasnikos 2015 年 7 月 11 日 上午 5:09 
Thank you!
Magnar  [作者] 2015 年 7 月 11 日 上午 5:08 
when it is out of beta yes
morfeasnikos 2015 年 7 月 11 日 上午 4:21 
Hi there !
I have a question, will this mod updated for the latest patch 17?
Miraklum 2015 年 6 月 27 日 下午 8:11 
Fleets will now matter!
Magnar  [作者] 2015 年 2 月 24 日 上午 11:39 
no thats not possible sorry.
Drake22 2015 年 2 月 24 日 上午 11:34 
Is there any way to make the seasickness fade when a unit disembarks during a land/sea battle? I like them losing all ship to ship fights, but I also would like to have a invasion force be less gimped.
CMDR Herne 2015 年 2 月 23 日 下午 2:32 
I can't play without this mod
Avidius Aurelius 2015 年 2 月 18 日 上午 6:35 
This should have been in the game from the start. Nice mod!
Holden Ennis 2015 年 2 月 2 日 下午 7:11 
Landlubbers cannot stomach the salt spary.
Washington 2015 年 2 月 2 日 上午 9:30 
lol
Magnar  [作者] 2015 年 2 月 2 日 上午 8:43 
THIS IS >>> SEA SICKNESS!!! ... its fully sick
Washington 2015 年 2 月 2 日 上午 8:41 
WTF is this ?????????????????'
Karnil Vark Khaitan 2015 年 1 月 31 日 下午 1:22 
Nice =)
Wolfman (alive and kicking) 2015 年 1 月 30 日 下午 2:11 
Cool :)
Orkfæller 2015 年 1 月 30 日 上午 6:47 
Thats great, cant wait to give this a go. Might turn out to be a must have.
Magnar  [作者] 2015 年 1 月 30 日 上午 4:38 
If units start on a ship then they will be affected even once landed.

It will work with every unit mod even if it changes unit sizes.
Orkfæller 2015 年 1 月 30 日 上午 4:25 
Does this affect units once they landed? Or only as long as they are on their ships?

Does it work with mods that add new units or change up unit sizes?
Itchian Scratchi 2015 年 1 月 30 日 上午 12:23 
Great mod. The transport debuff by CA was great, but once you got locked into melee, you were stuffed.
CMDR Herne 2015 年 1 月 29 日 下午 3:07 
Nice one ;)
DramaBelli 2015 年 1 月 29 日 上午 11:54 
Magnar you always have an idea more than the Devil himself :) nice mod, and great tutorials you made in the past year +rep
Magnar  [作者] 2015 年 1 月 29 日 上午 6:54 
normal fleets shouldnt have the debuff. When I tested it only the transport fleets had the debuff. Im not sure about garrison fleets though.
Animu Lady 2015 年 1 月 29 日 上午 6:40 
Why the normal Fleets and the Garnison Fleets have the Debuff also? It dont make sence.Both transport ships and navies to be debuffed the same way.
the rest is working fine.
Magnar  [作者] 2015 年 1 月 29 日 上午 1:27 
@dchern, in Vae Victis fire arcs are put to 0 to stop transports from firing. This mod is just to put the 'new' feature into Rome 2.
Sebidee 2015 年 1 月 29 日 上午 12:35 
Haha, the mod is called sea sickness and that's what it adds dchern!
Савромат 2015 年 1 月 29 日 上午 12:18 
Magnar, all this nonsense. Why is the sea triarii worse fight? But the main thing you never did. Not removed the monstrous fire slingers and archers with transports. Look fire_arc_close and fire_arc_loose - there put on zero - is quite another matter. Easily and gracefully))
CGO of Goblin Corp 2015 年 1 月 28 日 下午 8:21 
Found this like 3 mins after watching CA's lets play, you never fail to impress.
Sebidee 2015 年 1 月 28 日 下午 5:37 
Hot damn! I'll have to download this just to see how you did it. Really impressive :)