Cities XXL

Cities XXL

US Public Housing Pack (18 models)
21 条留言
omnius 2016 年 5 月 10 日 下午 5:37 
Totally Awesome pauljchris! I did see a little version problem with a saved game file from 5/5/16 and guess this is the source. Not a problem I can't overcome. I'll have to get the new ones at xlnation and leave the old ones from Steam where they are or I'm sure all of my saved game files will show loading problems.
pauljchris  [作者] 2016 年 5 月 7 日 上午 5:25 
I have moved these models to T4 Exceptional Density section to stop them zoning as requested. V1.5 available form XLnation.city http://xlnation.city/resources/us-style-public-housing-pack-t4.190/
omnius 2016 年 3 月 13 日 上午 9:43 
I wish these were placed in the T4 Exceptional Density section instead of T3. Then we could use random zoning without fear of these jutting into roads.
omnius 2015 年 10 月 25 日 上午 6:04 
Love the mix of new buildings, adds more variety.
Sandman1424 2015 年 8 月 16 日 下午 11:00 
Wow
axl01210 2015 年 6 月 14 日 下午 7:18 
HOW DO U DOWNLOAD IT ON STEAM ?????
Seb 2015 年 3 月 3 日 下午 12:38 
Great stuff once again!
pauljchris  [作者] 2015 年 2 月 20 日 下午 1:04 
go paks/mods folder within your game installation and delete the patch file. NB make sure to delete any already placed buildings within your city of this patch before deleting otherwise your city will crash on startup.
doebstep 2015 年 2 月 19 日 下午 5:04 
i insubscribed but these buildings still spawn. how do i fix this? pardon me im new to the game
Bad Whippet 2015 年 2 月 18 日 下午 2:02 
Uninstalled temporarily until the non-standard base size issue is fixed. When it is, I'll redownload as they otherwise look pretty neat in urban environments. :)
nym1980 2015 年 2 月 18 日 上午 9:10 
These are in my game even though I have not subscribed....
={cXn}= John ALT 2015 年 2 月 12 日 下午 11:50 
This does not match up the road correctly, it overlapped on to their surface.
Siywill 2015 年 2 月 9 日 上午 10:18 
OK, I'll give it a try later. Unfortunately, a lot of things are broken in CXXL.
pauljchris  [作者] 2015 年 2 月 8 日 下午 12:58 
These do have the NOZAC tag addded which usually stops non standard base sized mods like these growing in zones. Unfortunately , this tag is broken in CXXL. A fix is being worked upon. Sorry for the inconvenience but it wil be fixed shortly.
josh_sellmann 2015 年 2 月 8 日 上午 10:34 
Should be ploppable only. Overlaps the road when it spawns on its own. Great buildings otherwise.
Siywill 2015 年 2 月 8 日 上午 8:39 
I'd have no problem if these buildings where just non-standard size. But they overlap the road, that makes them useless for me.
thomas_kig 2015 年 2 月 7 日 上午 10:24 
Dieses Gebäude erlangt nie alle Ressourcen. Es wird immer rot dargestellt.
Hansestadt 2015 年 2 月 7 日 上午 6:39 
Buildings look very nice! But they do not fit correctly to the streets...they overlap
pauljchris  [作者] 2015 年 2 月 7 日 上午 3:25 
Its a mod. It is real life size 80mx80m base. Non standard base sizes are common in CXL mods, they make for a more interesting city layout and more challenging road planning. ;)
=Nikotin= 2015 年 2 月 6 日 下午 4:53 
Yes confirmed these buildings are big respect to standard size.
Click 2015 年 2 月 6 日 上午 5:12 
I like the style of the buildings but these houses are too big. They take space of the road.