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Its just outside the station next to the entrance to the station via the train tracks. Next to a garage door
He said no in the description
Please come back when you've learned to read
weeeellll toooooo baaaadd
Good luck with that for me because once SFM is done downloading I'll get to work on trying it out and making FNAF stuff.
Also, most buildings you used for the skybox have low-res textures, but I can't blame you for that. They were meant for long range skyboxes. BTW, the street the map is in is filled to the brim with hotels.
That's it so far for this map review. If I find more stuff, I'll be sue to inform you.
The map is generally well made, with wide open spaces, good locations, and the subway really does look like a real one.
However , there's some things with it that just make zero sense.
First, I'll show the obvious: The windows under the "Mhanko" sign have misaligned textures (or something like that) and look horrendous! Also, the sign itself is floating above the roof it's on top of, even at a distance.
Next up, the big open room above the subway is completely empty of any real evidence that it's supposed to be a subway entry station or something (I don't have subways where I live, so it's likely nitpicking), without even doors, but I suppose they can be added via Scenebuilding.
Another small oddity I found was the "Garage Door" next to the "Guard Station" thing. If you go through it, you end up in the train tunnel, and that's a pretty stupid place to put such a prop.
Well done.