Banished
Rocks Respawn
47 条留言
Lpck 2020 年 10 月 12 日 上午 1:32 
这个模块将允许岩石和矿石在整个地图中重新播种。每个实体每年有1/50的机会重新播种一次。
虽然这可能会使游戏更容易,但我制作这个模型的主要原因是为了防止我的地图在游戏后期显得如此贫瘠和无聊,因为它将允许岩石为曾经荒凉的土地增加一些变化。
它将适用于现有的保存。它不应该与任何东西相冲突。
msl 2019 年 7 月 6 日 上午 9:55 
oh please, can I remove (deactivate)this mod in the game? I want to deactivate it in the save game
mjcaboose3 2018 年 11 月 16 日 下午 2:32 
I am running into the same issue as Ghostik. any way to keep from crashing?
TheGhostik 2018 年 7 月 16 日 上午 8:49 
Any way to disable this mod on my save without my game crashing? I could disable every other mod but not this one
小六 2018 年 7 月 12 日 下午 11:43 
这个模型将允许岩石和矿石在整个地图上重新播种。每一个实体每年有1 / 50的机会重新播种。
虽然这可能会使游戏更容易,但我制作这个mod的主要原因是为了防止我的地图在游戏后期看起来如此贫瘠和乏味,因为它将允许岩石在曾经荒凉的土地上增加一些多样性。
它将在现有的保存上工作。它不应该与任何东西发生冲突。
Loffas 2018 年 2 月 1 日 下午 4:02 
There is a "Iron respawn" on banishedinfo.com/mods . Could you get that mod on to steam workshop? Would be appretiated.
BR Loffas
Slothcat 2018 年 1 月 30 日 下午 5:29 
Lack of pheromones most likely.
VOID CONTROL 2017 年 6 月 14 日 下午 8:43 
Next on VSauce: why don't rocks reproduce?
Brisbykins 2017 年 5 月 21 日 下午 3:40 
This worked for me. I actually saw a rocks respawning near my village. Thanks!
Argakyan 2016 年 7 月 10 日 上午 11:28 
I couldn't really tell if any rocks or ores respawned in my latest 55 years savegame - might there be an issue?
killjumper 2016 年 5 月 27 日 下午 1:14 
You can't deactivate this mod, if you wound do it your game crash.
Der_Scanner 2016 年 5 月 9 日 上午 7:02 
After some hours there spawn no new stones/ores.

Is it urgent to high up the priority?
Quae 2016 年 2 月 24 日 下午 3:42 
Thank you! I always gimped myself early game by trying to keep rocks on the map for the aesthetic.
EternalProductions 2015 年 12 月 22 日 下午 2:44 
Thanks for the Mod :-)
Owlchemist  [作者] 2015 年 4 月 27 日 上午 11:19 
Yep.
Kikyo 2015 年 4 月 27 日 上午 5:48 
is this mod work with CC Excellent Adventure ?
KrG 2015 年 4 月 25 日 上午 10:24 
That's Really NICE
Gaming_Joker 2015 年 4 月 17 日 下午 12:50 
Leider noch etwas fehlerhaft ansonsten währe er super benutzbar
Xolvir 2015 年 2 月 26 日 下午 9:44 
So they won't spawn inside a farm field/market or other building? If so, I would expect to see "_____ was crushed by a rock" a lot more often...
assobanana76 2015 年 2 月 26 日 上午 12:55 
but the stones will be reborn in the exact spot on the map where they were born first?
and will be of the same size?
with this mod would really perfect the stone collector!
Archone 2015 年 2 月 14 日 上午 11:30 
@Maal, if they are reseeded. there cant be more ores/rocks than there were at the beginning of the game.
And that also means, that it will take more than 50years to fully restock the world on those resources
Maal 2015 年 1 月 28 日 下午 10:50 
I assume that, after 50 years, the amount of rocks on the map should roughly double?
Owlchemist  [作者] 2015 年 1 月 24 日 上午 3:21 
Foresters will collect rock and iron already. I think the Fountain mod has a stone collector, but I never tried it out personally. Either way, these rocks aren't going to respawn fast enough to keep a collector busy within a predefined area.
llama power 2015 年 1 月 24 日 上午 2:40 
nice, but can u also make a rock collector?
Hinkypuff 2015 年 1 月 22 日 上午 6:25 
@jjones_50 Search the workshop a little more thuroughly--there is already a mod that gives you an unlimited mine and quarry.
jjones_50 2015 年 1 月 22 日 上午 3:40 
Can you create a quarry like building that never runs out of rocks so you don't have a useless like building without having growing rocks everywhere? lol
MSDakaRocker 2015 年 1 月 21 日 上午 7:21 
Nice work, but that's some serious plate movement. Not the best place to build a house :D
Deso. 2015 年 1 月 20 日 下午 11:27 
This mod is very usefull if you don't have mine / quarry at the begining, and is work with Colonial Charter mods. :)
euphorbius0815 2015 年 1 月 20 日 下午 11:24 
nice idea:flying:
Owlchemist  [作者] 2015 年 1 月 20 日 下午 3:09 
I found the problem and updated the mod. Turns out, one of the [undocumented] variables didn't mean what I thought it meant.
Rockeye 2015 年 1 月 20 日 下午 2:40 
Perhaps you should tone down the rock spawn rate about 10 times. Maybe add iron respawn too?
Zicon 2015 年 1 月 20 日 上午 7:19 
It may be on a short timescale, but after fifty years every unused part of the map is covered with rocks, even displacing trees.
Owlchemist  [作者] 2015 年 1 月 20 日 上午 5:00 
Err...really? It should be a pretty subtle change :X
Zicon 2015 年 1 月 20 日 上午 1:05 
Whoa. Rocks, rocks and more rocks. I have rocks everywhere . My foresters are bringing in more rock than logs every year!
Itharus 2015 年 1 月 19 日 下午 11:00 
And so the invasion of the Rock People begins...
decebal 2015 年 1 月 18 日 下午 7:12 
Stop the rock, can't stop the rock!
It's erosion at play here folks!
Mad Dissonance 2015 年 1 月 18 日 下午 4:05 
It;s almost annoying how fast they respawn, but the few boulders I had in my house yards were cool!!
Owlchemist  [作者] 2015 年 1 月 17 日 上午 5:44 
@flip241 - just pretend they're emerging from the depths. Tectonic shifts and all that fun stuff...a lot can happen in 50 years! ;)
Hikø 2015 年 1 月 17 日 上午 2:37 
good work bro.
SukeBear 2015 年 1 月 16 日 下午 9:01 
OMG...THE ROCKS ARE MULTIPLYING!
地瓜之秀 2015 年 1 月 16 日 下午 6:03 
nice
deadrun 2015 年 1 月 16 日 上午 7:28 
Great idea! Yay for sustainable resources! XD
Owlchemist  [作者] 2015 年 1 月 15 日 下午 7:52 
@Sonti - yep, stone and iron already work like trees. They just didn't have any reseed values. Wasn't too hard to punch in a few numbers :)
USDA Certified Big Naturals 2015 年 1 月 15 日 下午 7:17 
trees already reseed
Farago 2015 年 1 月 15 日 下午 6:16 
good one, something similar exists for trees and iron?
Arrek 2015 年 1 月 15 日 下午 5:39 
Nifty, should make the flat maps more bearable without extensive trading.
delvr 2015 年 1 月 15 日 下午 2:24 
Great idea, and I agree with your main reason for it - I don't want an easier game but I do like a few boulders decorating my city. Good work!