Left 4 Dead 2

Left 4 Dead 2

KF Horzine Robot (Ellis)
26 kommentarer
Jesse 22. jan. 2022 kl. 9.45 
Can you make killing floor 2 dar? but with classic bloddy armor?
Jesse 14. jan. 2020 kl. 22.30 
cool
Jesse 4. jan. 2020 kl. 21.52 
why coach?
legit booty warrior 12. sep. 2019 kl. 23.33 
dam i wish this existed for coach
etasu 26. feb. 2018 kl. 9.21 
PLS PLS PLS PLS
make the model for common infected PLS PLS PLS :)
i want to make all the zombies to robots XD
OneiroMoon 14. juli 2017 kl. 14.54 
stupid birds
evilwickedmean-nasty 12. juni 2016 kl. 23.00 
i saw h20 play as this charcter in killing floor 2
Urik  [skaper] 15. mai 2016 kl. 3.00 
@Rudy yeah Louis seems like the option
Rudy The Fox 15. mai 2016 kl. 1.17 
Urik are you going to make this Horzine Robot For Louis like you did on ellis?
Fizzie 30. aug. 2015 kl. 12.58 
i want this fucker in kf2 so bad
VodkaBlur 29. jan. 2015 kl. 10.11 
Damn you fine Urik
Minearhero 16. jan. 2015 kl. 14.51 
Oh Ok...:(
Urik  [skaper] 16. jan. 2015 kl. 14.43 
@Minearhero sorry, can't afford taking, got busy enough with own ongoing ones :)
Minearhero 16. jan. 2015 kl. 14.41 
Hey If your're taking requests can you make Rain From Mortal Kombat 9 over Coach?
Urik  [skaper] 12. jan. 2015 kl. 5.17 
@kmatic it's optional. will work without it.
JkMenttonet 12. jan. 2015 kl. 3.19 
does it require the particles support?
Urik  [skaper] 11. jan. 2015 kl. 17.29 
ah I get ya now. but is it still distracting? I mean my updated version (that I uploaded just yesterday) here . I changed it there, it is 99.9% unnoticeable in first person now.
PeopleLikeStuff 11. jan. 2015 kl. 17.13 
@Urik- Thanks for the reply, and well, I know the particles aren't necessary, but most of the weapon replacements I use, use your particle effects, so I'm in a bind, unless there's a way to disable particles for just this mod.
Urik  [skaper] 11. jan. 2015 kl. 16.54 
@People like grapes I'll look into the textures. I remember that I went for phong cuz selfillum freshnel ranges didn't work with envmap, otherwise I'd make it reflective. The normalmap I can redo. The vgui icons I did alike Splinks and others, slightly colored (it is desaturated to some extent). Are updated particles still distracting? Try with new particles support addon (one of last file in my workshop). Anyways, if you don't want particles, it is not necessary to use them, it will work without them.
PeopleLikeStuff 11. jan. 2015 kl. 16.32 
The speculars/vmt setup make him look like he's made out of rubber instead of metal or polymers, and why do the normal maps make the blood splatters look indented? Also, the vgui is colored, which makes it stand out against the vanilla icons. Could you possibly make a version without particle effects as well? Since they're very distracting in first person.
Aside from those errors though, it functions well without any noticeable glitches, and it's pretty awesome/funny with the voicepack.
Urik  [skaper] 10. jan. 2015 kl. 10.05 
@Martan_Blazkowicz probably not, Splinks rigged it and I'd likely screw up if I re-rig in to nick. But I might do another KF skin for nick
Martan 10. jan. 2015 kl. 4.53 
Why every cool skin must be for Ellis?
P.S.: Can you make it for Nick ??????
Urik  [skaper] 9. jan. 2015 kl. 17.58 
as I said in the description, it was in beta before. now I finally updated it
Tя!cky ツ 9. jan. 2015 kl. 8.54 
:brofist:
Marschall Mosses 9. jan. 2015 kl. 7.20 
Wow! finally, wait, thank you! :health: