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Plus three tanks is BS
(except it's separated in 7 files :')
Thanks.
-playing it on expert realism is pretty fun either solo or with friends (i dont have friends)
-and it's a pretty solid map from start to finish and i enjoyed it overall
-my only complaint is that Map 4 is a little short than the other maps but other than that it's fine
but i do get FPS drop on Map 4 so definitely should be a little more optimized
-the finale was good combination of Scavenge and waiting so props to the map makers
that will be my honest review of "Fatal Freight"
Hands down my favorite map in the workshop!
- there's a scripting problem in the final where the dialogue fail and the doors doesn't open which force you to go back to lobby, happenned multiples times in coop and would be very frustrating for future versus game.
- Still about the final, the small ladder area before starting the final seems like a dangerous spot for early game teamplay in versus especially, maybe a small iron stair would be better, to avoid to be punished hard before the final.
Playthrough
https://youtu.be/dbBvq4Ji8yM?si=Yjke-XsNTPVNOl79
Fatal Freight: Remastered is a great Custom Map that is directly comparable to a vanilla campaign in terms of Quality and Difficulty. It was very fun, enjoyable, and well-made overall. This map was somewhat easy for a good team on Expert, just like a vanilla campaign would be.
There was a somewhat difficult Moderate Gauntlet on Chapter 4 (we lost a pub player to a Dead Drop here, after he walked off a ledge and wound up hanging after we had all dropped).
The Finale was a fairly novel Scavenge 7 Cans-Defend-Tank-Defend-Double Tank. The Finale had plenty of consumables, explosives, and wide-open loops to make it manageable for a decent team.
The rest of the map was fairly generous with consumables and had plenty of side rooms/areas to explore for scavenger-type players...