Space Engineers

Space Engineers

Ludicrous Speed
67 条留言
The Doctor 2024 年 11 月 8 日 下午 9:38 
ludicrous speed is a whopping 237894728472742374279472642764287642624626482764276732648627364276426847627462987463239346kilometers per second
The Doctor 2024 年 11 月 8 日 下午 9:38 
@ Of Dragons he means 265.2 meters per second no where near ludicrous speed
⛧Vallah, die Holzfee⛧ 2023 年 11 月 7 日 下午 10:52 
Stay away from the “mod”

This "mod" causes your ships to become uncontrollable, with a random speed boost the ship cannot be controlled with SpaceAnchor or anything else!
CynicDragon 2023 年 1 月 29 日 上午 12:43 
Your description says the speed is 265,2? Not an actual number, wrong comma placement, no idea what it's so post to be
Кендер V 2021 年 11 月 12 日 下午 2:53 
can you add a speed dependence: a linear increase in resistance over 80m/s from altitude (100m -max, 15000m-0)?
MadMonkey 2021 年 4 月 10 日 下午 9:04 
now that is a good idea good job:steamthumbsup:
Zelric 2020 年 11 月 10 日 下午 10:29 
Thanks for the mod.
Shaida 2020 年 4 月 16 日 上午 5:45 
This is really funny expression I watched the trailer too :D hahahah
God Box 2018 年 11 月 3 日 上午 5:40 
LUDICROUS SPEED GO
Gooubliette 2017 年 5 月 21 日 下午 10:59 
plaid is slower than ludicrous speed
Cyrect 2017 年 1 月 11 日 下午 5:28 
How does this effect inertia calculations? I remember in the past having issues.
Kleadron 2016 年 12 月 5 日 下午 10:06 
plaid should be 999999999m/s
Spectrum_Gemini 2016 年 11 月 29 日 下午 8:14 
@barryk2 Im so sorry to hear about your loss of intellegance, but no it would take years to get to other systems not miliseconds
MikeOxabigun 2016 年 7 月 16 日 下午 11:52 
I love you. :steamhappy:
Bits 2016 年 7 月 4 日 上午 8:09 
@Massboom It is actualy speed, nothing to do with distance
Eliseu10Anos 2016 年 5 月 19 日 下午 2:50 
kkkk
Raven4K 2016 年 3 月 24 日 上午 4:11 
I think ludicrous speed should be 4096m/s and plaid should be 8096m/s
iKlootch  [作者] 2016 年 3 月 6 日 上午 9:25 
@40oz to Freedom
Europe, mate.
40oz to Freedom 2016 年 3 月 5 日 下午 12:33 
256,2 m/s? ,2?
ITS COMMUNISM TIME 2016 年 2 月 23 日 下午 12:22 
massboom, please know your ♥♥♥♥ before spewing incorrect ♥♥♥♥
Tumble Trash᠌ ⁧⁧ Official 2015 年 12 月 16 日 下午 5:47 
lol
737✈Garrus 2015 年 11 月 6 日 上午 6:37 
Go to Plaid.
Soya 2015 年 10 月 9 日 下午 10:08 
Massbloom... I think you're mistaken...

lightspeed is in fact a mesurement of speed. 299,792,458 meters per second.

I think what you're meaning is light year, which is a measurement of distance dispite its name.
Azami 2015 年 10 月 9 日 下午 5:48 
It's funny because lightspeed isn't a unit of speed it's actually a unit of distance :3
64BitSam 2015 年 8 月 27 日 上午 3:07 
good mod, good name:steamhappy:
Pharap 2015 年 7 月 29 日 下午 8:49 
It's a good thing astronauts wear helmets.
Dnauel 2015 年 6 月 25 日 上午 11:22 
hehe space balls
Raven4K 2015 年 6 月 21 日 上午 7:39 
one question what is Plaid speed?
ProtocolPalpatine 2015 年 5 月 10 日 下午 2:27 
can u make anotherm od where lare ships and small ships speeds are reversed?
Raven4K 2015 年 4 月 29 日 上午 4:19 
so dose it also increase players suit speed to like 280 or faster?
CodedCrow 2015 年 4 月 27 日 上午 8:08 
there is a mod tht completly removes the maximum speed of everything. so ur not even limited to 250m/s u can go full 150,000,000,000 METERS PER SECOND!!!! or 150,000,000m/s or close to tht idk i forgot the games maximum speed.
Iueras 2015 年 4 月 14 日 上午 10:45 
FYI for the author... I just added this to my existing multiplayer game I host for myself and a friend, and the speeds went up exactly as expected. It appears this now works with existing saves. Thanks for this!
Sausage 2015 年 3 月 25 日 下午 3:19 
I left my skin in Albakerqueeeeeeeee!
Delta 2015 年 3 月 18 日 下午 9:31 
Well..... I never......
Corporal 50 call 2015 年 3 月 17 日 下午 4:07 
more speeeeeddddd
lol
Bill 2015 年 3 月 14 日 下午 8:38 
good to see someone modding in the right direction...faster, not a bunch of skyboxes that limit speeds to a monotonous crawl...

Given the size of world with procedural generation, there's no reason to limit speeds. I hope to see speeds in excess of 1000m/s in the future...

lordkalem 2015 年 2 月 22 日 下午 7:31 
works beautifully XD
Grainz 2015 年 1 月 19 日 上午 10:28 
THis is the best mod ever! It increases sopeed, but more importantly, IT REFERENCES SPACEBALLS!!!!!
TigerSoze 2015 年 1 月 15 日 下午 6:23 
finally. a higher speed limit. :D
Jeff the Hobo 2015 年 1 月 14 日 上午 2:32 
Seems Ironic that the mod named Ludicrous speed is the one that increases the speed reasonably without going too fast and reducing the game to a glitchy mess
AEON-512 2015 年 1 月 13 日 下午 8:19 
OMG YES
Kaelum 2015 年 1 月 13 日 下午 2:57 
"M..Y...Y.... BRAINS....... ARE GOING INTO MY FFFFEEET!!" -Darth Helmet
Sebforce116 2015 年 1 月 13 日 下午 1:40 
"But sir, the ship can't handle speeds like that..."
Captain X (PhoenixX) 2015 年 1 月 13 日 上午 12:54 
ive got this on my ds but not getting any speed difference - there any special requirements or is another plugin conflicting?
Samodov 2015 年 1 月 12 日 下午 7:43 
Yes, I'd like to report a bug.

While using this mod, I finally decided to use this feature and flipped the lever. But one of my commanders accidently hit it because he wasn't buckled down, and now we've gone plaid.

Is there any way to fix this? :(
DJ Gaming 2015 年 1 月 11 日 下午 5:01 
Im a huge space balls fan

space balls the lunch box
space balls the T-shirt
space balls The flame thrower oooooooo

ludicris speed
https://www.youtube.com/watch?v=ygE01sOhzz0
scarvig 2015 年 1 月 10 日 下午 6:10 
well keen stated that the new "infinite" maps have in fact a radius of 6AU
1AU is the so called Astronomical Unit which equals the distance between the earth and the sun.
the rule of thumb is that it takes the light of the sun around 8.5 minutes to reach earth
so if one were to mod the speed of light into SE you would still have to fly nonstop:zeppelin: for around 1.7 hours to cross the whole map from end to end (where "end" is propably relative as keen only stated that the position algorithms now work accuratly in this area. it might be that you still get out of this area though this is quite unlikely with vanilla speed):Kovac:
SunPowerGuru 2015 年 1 月 10 日 下午 5:06 
If you went faster than light, you would go backwards in time and eventually end up playing on a Commodore 64 with 8K of RAM. At this point, the game would crash since it hasn't been created yet, the universe would come to a screeching halt, and, one by one, the stars would wink out.