安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
oh no i did, even turned sv_consistency 0, it's just that i play on official servers only
Read. The. DESCRIPTION.
r_decal_cover_count 20 // Allow for 20 decals covering each other (default 4)
r_decal_overlap_area 0.7 // Alow for decals to overlap each other more (default 0.4)
r_decal_overlap_count 10 // Allow for 10 decals to overlap each other (default 1)
Try experimenting your own values as I'm not 100% sure what they do but it works.
An advantage of this method is that it works with any graphic configuration and you will not have any consistency problems with the servers.
10/10
thanks