Space Engineers

Space Engineers

(outdated)carbon mega capacitors 2.0
16 条留言
Saxmo 2016 年 7 月 27 日 下午 9:56 
@ [SE] Bean, i like to think outside the box. weaponize everything, then find out practical civilian applications. That's how rockets and the space race began in the first place. I just approach opportunities as a possible solution to a multitude of problems instead of picking a problem and trying to find solutions. it is backward, but it lets my imagination run wild when i see things like this.

next idea for a capacitor: any energy based thermal weapons (lasers) that strike the ships hull gets instantly transferred back into power and shunted into the capacitors. advantage 1: your ship is immune to energy weapons. advantage 2: any energy weapons fired at you actually boost your capacitors and recharge batteries.

*that is assuming that the odder for the energy weapon didn't just use standard Gatling guns as the damage creator*
Delebre 2016 年 7 月 26 日 下午 2:15 
@Saxmo - That is a surprisingly clever idea. How fun would that be? Haha, you could like.. stalk/track your ship 'prey', waiting for it to wear itself out.
Prof. hulk  [作者] 2016 年 7 月 21 日 下午 4:00 
the gear part most diffenenity not the building on part possibly i don't really know how the batteries behave on enemy ships
Saxmo 2016 年 7 月 21 日 上午 9:28 
Is it possible to have this take power from blocks it doesn't own? Like building it on an enemy ship to drain power? Or have it latch on via landing gear to do t he same thing?
Prof. hulk  [作者] 2016 年 5 月 24 日 上午 7:37 
done the rebalance have at it guys
HadesDurin 2016 年 4 月 14 日 上午 3:49 
can you balance out the material cost, because it is way to less compared to the power it has
harber33. 2016 年 4 月 1 日 上午 7:40 
thear is no mor dx9 onlet dx11
Prof. hulk  [作者] 2015 年 9 月 25 日 下午 1:05 
it may also be the dev's fault for not doing some tests with ds versus sp with mods as well let alone the normal bats
Prof. hulk  [作者] 2015 年 9 月 25 日 下午 1:03 
i did it in sp so it's a problem possibly on your end
JoRx 2015 年 9 月 25 日 下午 12:58 
How strange, you tested it on Dedicated Servers yet or just in SP? Thanks for the fast replies btw! The Azumith batteries are having the same issue too. If it is working for you on DS then it may be something my server end, weird.
Prof. hulk  [作者] 2015 年 9 月 25 日 上午 10:26 
there's nothing wrong on my end i wonder whats going on >.<
Prof. hulk  [作者] 2015 年 9 月 25 日 上午 10:19 
they might have done a roll back but i dont know i'll look into it again :/
JoRx 2015 年 9 月 25 日 上午 3:42 
Hey just tested it in the server, all modded batteries no longer charge since the update, not sure what's causing it but might want to look into it to see if it's something fixable your end, cheers :)
JoRx 2015 年 9 月 25 日 上午 3:32 
Damn that was a fast update, thank you very much! Just updated on my dedicated server, thankyou!
Prof. hulk  [作者] 2015 年 9 月 24 日 下午 8:36 
fixed the problem i was using the old cubeblock code format for the mod and just updated it to the new code
JoRx 2015 年 9 月 24 日 下午 5:48 
Just a heads up, the patch released on the 25th September 2015 has broken the capacitors. They are unable to charge now.