Cortex Command

Cortex Command

Ancients
60 条留言
Average Genestealer 2 月 18 日 上午 5:08 
So, I was looking in the files and apparently the pyramid is supposed to have a death ray. Does anyone know how to get it to work?
Average Genestealer 2 月 8 日 下午 7:47 
God I love how silly the weapon sounds in this are.
Average Genestealer 2 月 8 日 下午 12:55 
STARGATE?! Does this work for the community edition?
BerkGoon 2021 年 2 月 18 日 上午 10:07 
This really reminds me of an epic series called star-gate!
BMBL #GLF 2020 年 1 月 8 日 下午 2:50 
One of the first mods I installed and one of my favorites
Tatu  [作者] 2019 年 7 月 15 日 下午 6:15 
Thank you very much : )
'Jin 2019 年 7 月 2 日 上午 7:12 
Amazing concept and a fresh feel of Cortex Command.
Tatu  [作者] 2019 年 4 月 4 日 下午 3:48 
Thanks!
Spooky 2019 年 4 月 2 日 下午 2:11 
Pretty- Pretty n i c e I like the Mod I all so enjoy The idea of it That its Ancient Egypt And all so that its Fair And Not Unfair And or Soul crushing For me to fight against ( Lookin at you Space Marines ) Still great mod
Marsh Man 2018 年 2 月 25 日 下午 8:40 
Its a pretty cool mod. Fun and seemingly pretty fairly balanced. Some of the wind noises they make can get really loud / annoying tho.
Arc 2018 年 2 月 3 日 上午 11:04 
Aaaaand necro.
Tatu  [作者] 2017 年 3 月 15 日 上午 10:31 
hahahaha yes, but sometimes I miss the friendly fire. It was fun to kill everything accidentally. It is good to have the option back :)
Obsidiyon 2016 年 4 月 3 日 下午 2:09 
I just suddenly got the thought that the flailing arm is actually spinning a crank to charge up their lasers, like one of those wind up flashlights XD. or those laser muskets from fall out 4.
I never expect this to work with friendly fire and quite frankly cortex command is crazy and wonky enough that I never expect friendly fire to work on any level (out side explosives etc).
I've played CC way back when there was no option to turn off friendly fire and a lot of stuff didn't work, like a guy with a shield in front and a person with a heavier weapon behind or guards across from each other on either side of a drop in point. yeah FF feels too extreame with CC, I think the option is just there for old times sake.
Tatu  [作者] 2016 年 4 月 1 日 下午 12:58 
The thing with the off hand should be easy to solve, thanks to point that out
The friendly fire problem is a bit more complicated because of the way almost all the weapons in this faction were made (they use emitters that shoot everywhere near them and hit themselves, which is not an issue whit the friendly fire off).
Anyways, thanks for the comment! I will post an update sometime
Obsidiyon 2016 年 3 月 17 日 下午 1:33 
Really neat. I had a lot of 'fun' until I realized friendly fire turned on somehow then I got to have real fun. I always liked Mythologies, now I get to play a bit as one. Odd effects of friendly fire on is that almost every weapon instantly destroys itself when fired with a chance of removing its users arms too, though I figure this was never ment for FF on. another odd thing I noticed is when reloading the off hand behind the actor seems to flail in circles until reloading is finished.
Tatu  [作者] 2015 年 7 月 6 日 下午 3:34 
whoops, true! Thanks!
I will upload a new version with the wrath gauntlet problem solved soon
Humm and the nova mace is intended to be weak against single targets because it can hit multiple enemies, but i think i will increase the damage a bit anyway ^^
Peter 2015 年 6 月 14 日 下午 3:16 
Let me first say that this mod is fantastic, friend. As a person gripped by egyptian history, this mod is especially enticing to me. But a couple of problems put a damper on the experience. Firstly, the first few weapons seem to be a bit too weak. I know they are the basic weapons, after all, but the light wand and nova mace both seem capable of firing a projectile that pierces the heads of browncoats and culled clones alike while leaving the enemy undamaged entirely. The earth mace works exceptionally well, though, so if you wanted to make a zerglike race capable of funding themselves very well, good work. The second problem is much less opinion based, though: wrath gauntlets do not seem to work entirely in void wanderers. You can order a Wrath Gauntlet and a Wrath Gauntlet Offhand, but they both become Wrath Gauntlet once in your storage area because of their naming scheme and are thus un-dualwieldable.
Tatu  [作者] 2015 年 5 月 4 日 上午 8:58 
I hope one day I will be able to make it run freely through the sand hills spreading death on its path. But for now it can only walk on plain and hard surfaces : /
The_Albatross 2015 年 4 月 20 日 下午 3:16 
I have to say I found the scarab is kind of unweildy for me but very good at the same time...
Tatu  [作者] 2015 年 4 月 4 日 下午 2:55 
hahahaha well I'm happy it was not a total failure ^^
S O U P 2015 年 4 月 2 日 下午 6:03 
Nothing like what i was expecting (a large biped humanoid-esk scarab that fires fire out of it's hand), but it's really bloody cool!
S O U P 2015 年 4 月 2 日 下午 5:57 
YAY!
Tatu  [作者] 2015 年 4 月 2 日 下午 5:07 
Scarab is here! After trying and trying it's still not walking well, especially on soft surfaces : /
I'll try to improove it.
All this dust was an accident, but I liked it so I kept it that way : )
76561198096564704 2015 年 3 月 31 日 下午 10:18 
i love how the mummys explode in to dust.
S O U P 2015 年 3 月 28 日 上午 9:24 
@Lopi-Tatuzudo i'm glad my idea is being made though! = D
Poker Penguin 2015 年 3 月 11 日 下午 3:56 
yay :D
Tatu  [作者] 2015 年 3 月 10 日 下午 10:00 
Suport for unmapped lands2 and void wanderers! See the description to enable it
Tatu  [作者] 2015 年 3 月 4 日 下午 4:52 
I will try to make all my mods compatible. The scarab is taking some time but is being made
Poker Penguin 2015 年 2 月 14 日 下午 1:41 
will it be compatible with unmapped lands?
:happymeat:
burningsky25 2015 年 2 月 1 日 下午 12:59 
Wow really enjoyable and unique weapons all around! Nice work yet again. Very impressive.
Mr.Coolaid100 2015 年 1 月 29 日 上午 6:57 
looks promising I LIKE IT
Espanez 2015 年 1 月 26 日 下午 10:34 
Good mod, thanks.
Tatu  [作者] 2015 年 1 月 22 日 下午 5:21 
ho I will! Just hope I have the skills to do it...
S O U P 2015 年 1 月 22 日 上午 8:32 
I wonder what the super scarab will look like (if you choose to add it)
Tatu  [作者] 2015 年 1 月 21 日 上午 8:15 
humm maybe ethanjcoles
Tatu  [作者] 2015 年 1 月 21 日 上午 8:15 
updates! :)
wonderwaffle0000 2015 年 1 月 15 日 下午 4:53 
and can you maybe update the stone guardians model so its not completely gold (maybe some black trimming)
wonderwaffle0000 2015 年 1 月 15 日 下午 4:49 
i really love this mod, i also find it satisfying when i see the gold mist spraying out of dead troops
DragoonArcanum 2015 年 1 月 11 日 上午 2:31 
OOoh,Goa'uld.
Tatu  [作者] 2015 年 1 月 10 日 下午 3:15 
No, more like the egyptians i would say hahaha
JanK33 2015 年 1 月 9 日 下午 5:46 
are these meant to be Atlantians like from Star Gate?
FishyMishy 2015 年 1 月 9 日 下午 3:14 
Now we just need a illuminati mod!
Tatu  [作者] 2015 年 1 月 9 日 上午 11:42 
Hey everyone, thanks for the comments and ideas! Obelisk rocket is ready!
Will post more things in time...
Pyresryke 2015 年 1 月 9 日 上午 2:21 
Greatly reminded of the Goa'uld. Well done visual-wise.
guhrogi 2015 年 1 月 8 日 上午 11:52 
Wait, you made Hunters and Biohazard? Oh my god. 10/10
Most interesting meme 2015 年 1 月 7 日 下午 8:46 
awsome mod dude hey if you need ideas just post it as a comment in here
Seasalt Carmel 2015 年 1 月 7 日 下午 4:54 
dude this is gunna be badass
maxhez 2015 年 1 月 7 日 下午 12:25 
For a drop-pod, you could have a pharaoh coffin fall from the sky and open up when releasing troops?
S O U P 2015 年 1 月 7 日 上午 7:45 
the back maybe
S O U P 2015 年 1 月 7 日 上午 7:45 
ok, make the scarab expensive and give it a weak spot