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P.S. If you're interested in why it's happening, the answer is in the difference of counting method in vanilla and dlc ds. In vanilla, common mult is 1, so mult 0.8 slow you on 20%, but in dls common mult is 0.0, so mult 0.8 increase your speed on 80%.
and silentine, feel free to copy my fixes when you feel like updating the mod again
Slientine, please updated this, this Mod is needs to live!!
do you think it is possible to make the bearger drop furs ? Or to make an item using thick furs (so the Bearger is more interesting fight) ?
other than that, great mod!
hornucopia is a little OP if it drops the guardian horn though. make it so it has a few more uses but doesn't drop the guardian horn and maybe force a few minutes break between horn blows so it can't be spammed.
Red gem version with varg fur that provides the same warmth as holding a torch. Decays back into a walking stick.
Blue gem version with flint that's like a cold torch. Decays to walking stick.
Purple gem version with hound's tooth and bee stingers that has improved damage. When fully damaged becomes regular walking stick.
P.S. LOVE your mods, blease don't stop :D
This change is rather different from the original mod -- many recipes have been changed. Warg and Hound's Fur(pelt_hound) have been removed. There are also some balancing from 20160523. Detailed Changelog in modinfo.lua
Changelog 20160524
Houndpack storage reduced from 12 to 8, movement speed increased from 10% to 15%
Houndhat movement speed increased from 10% to 25% (it should be worthy now)
Add SW DLC movement speed adjust for Houndhat
Add dependency to Randomatrix and Vacuum Bulb that they will need Thulecite Battery to be enabled
Add Bug Swatter which damage Insects, Dragonfly, Spiders on a special damage modifier, while do 17 damage to others
Bug Swatter deals 0 @25% / 50 @50% / 100 @25% (damage @chance) to the special targets
Changed Rock Sword damage from 38.25 to 38
Increased Multitool's efficiency from 20% to 30%, increased cost of Gold Nugget from 4 to 6
Fixed some modeling issue introduced by changeset 20160523
Changelog for Additional Equipment Tweaked 20160523
Replaced Clockwork Box with Thulecite Battery
Rock Helm absorb 80% to 85%, also improved condition
Marble Helm absorb 85% to 90%, also improved condition
Changed Recipe of Rock Helm, Rock Sword, Rock Armor according to DST version
Changed Waterproof Small of Rock Helm, Rock Armor to Insulator Small (not tested)
Added Waterproof Small*2 to Wood Helm according to DST version
Updated Model Files according to DST version except Gear Googles(Error that no model is shown)
Have a good rest then. I'll try to tweak this mod according to Addtional Equipment (DST), then send the updated one(s) to you, in order that you can just do some check work, it won't take up too much of your time and you can focus on the DST version.
I am currently suffering from burnout. The mere sight of Don't Starve makes me uneasy at the moment.
I will get to it in June, along with Additional Structures (DST) and bug fixes for Additional Equipment (DST). For now I am taking a break.
I just hope the stone sword will still be there. I love how it looks.
Looking foward to it!
I am currently working on a new version of the mod for DST. Everything is being remade, including the designs.
Do not expect it to be the same mod as I have made A TON of adjustments and removed/replaced a lot of things due to the gameplay of DST being relatively different. I will try to keep the basics intact though.