Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Pirate Tales: Nanosh
47 opmerkingen
Andrey1345678798-77645434 20 uur geleden 
crash [2025-12-14 13:02:54] [Error captured with pcall] [string "script\campaign\mod\cst_nanosh_cooking_cauldron.lua"]:592: attempt to call method 'is_ingredient_unlocked' (a nil value)
[2025-12-14 14:16:29] [Error captured with pcall] [string "script\campaign\mod\cst_nanosh_cooking_cauldron.lua"]:592: attempt to call method 'is_ingredient_unlocked' (a nil value)
[2025-12-14 14:39:46] [Error captured with pcall] [string "script\campaign\mod\nanu_dynamic_ror_script.lua"]:1760: bad argument #1 to 'pairs' (table expected, got nil)
[2025-12-14 14:48:14] [Error captured with pcall] [string "script\campaign\mod\cst_nanosh_cooking_cauldron.lua"]:592: attempt to call method 'is_ingredient_unlocked' (a nil value)
Faith 13 dec om 6:25 
looks amzing, any SFO sub?
Andrey1345678798-77645434 13 dec om 1:03 
crash [Error captured with pcall] [string "script\campaign\mod\cst_nanosh_cooking_cauldron.lua"]:592: attempt to call method 'is_ingredient_unlocked' (a nil value)
ult 12 dec om 4:10 
Thank you so much for this great mod:steamhappy:
Void 12 dec om 1:31 
Fantastic mod, thank you for all the hard work that went into putting it together!

Would it be possible to add some more thematic victory conditions for him? :)
Boshty 11 dec om 16:35 
Found a temporary solution:
Large reinforcement army with a few mages.

only treasonous army attacks, any units attempting to rout away from the field, you magic bomb into the stone age. no survivors. no mutiny.
Boshty 11 dec om 16:33 
I found one doozy of a bug.

I created a new lord from a generic lord and he was at 0 loyalty. I gave him 3 units and couldn't disband them... due to loyalty. (no bug yet)

then, i tried to disband, couldn't. realised he was about to mutiny on my ass, so, i did what any self respecting ghoul pirate undead captain would do, i ran him directly at a settlement and got ALMOST everybody killed. 20 damn gunnery mob survived. (heres the bug, sorry for my bad pirate tale)

There was no new lord to recruit to replace the mutinous, treasonous little swine that i just had killed. and i couldnt get off the pop up. i was locked there till i force closed the game.
DiViNe NeKO 11 dec om 15:31 
if possible could you add the 'Sea Monkeys' to the Vampire Coast roster, most of the unit types in this mod already exist for Vampire Coast so they can just stay seperate with this new faction but I would like to be able to recruit those bomb monkeys in Campaign for Vampire Coast
✠ Heinöken 11 dec om 14:55 
now this is beautiful
Tomb Tokki 토끼 10 dec om 5:48 
Fantastic mod, super fun and very well made, great creativity and theme, all around 11/10
NOBODY EPIC 9 dec om 21:35 
@kriega1 Thank you. Thought it might be the vampire cosat or the new tides of torment dlc
GarrGarr 9 dec om 20:49 
needs some mission objectives, looks better than rest of coast otherwise
BitterMoth 9 dec om 18:55 
does this have an sfo submod
Immortal Zeki 9 dec om 18:52 
I am guessing this is a pirate coast faction right? Also, you have the Richard Halfmast question twice in description.
Sigmar 9 dec om 17:25 
Ignore last comment, fixed TPosing issue by resubbing
Eyshma 9 dec om 12:32 
Great mod by the way. This idea of having stalk on gun units is phenomenal.
Eyshma 9 dec om 12:32 
Found a bug: When recruiting a strigoi fleet captain hero, the icons for the lore of vampires and the lore of death are switched. AKA, if you recruit a captain under the lore of vampires, they're actually a lore of death, and vice versa.
Goldberg 9 dec om 11:30 
Cant wait to test the mod. Thanks for the addition :)
BasedMemes  [auteur] 8 dec om 20:01 
You know that everything you posted was already in the mod description right lol?
Lwh@sama 8 dec om 19:17 
here,man:steamthumbsup::steamthumbsup:anyone who wants to konw
Lwh@sama 8 dec om 19:17 
Warhammer Fantasy Roleplay 2nd Edition: Night's Dark Masters (RPG)
Lwh@sama 8 dec om 19:12 
@Dragon32 thanks,bro:steamthumbsup::steamthumbsup:
Dragon32 8 dec om 12:24 
@MELBONGO
OK, I'd ask in some Lizardmen unit mods Discussions rather than Vampire Coast ones though.
MELBONGO 8 dec om 11:58 
@Dragon32
Hello Dragon32 for answering your question about why i want SCM Pirate Tales: Nanosh in the Hexoatl roster of mazdamundi.
My answering: it is because Hexoatl is my favourite faction but never people make any units for Mazdamundi so i want more diversity in the faction.

Also i am thankfull for answering my question about better camera mod and wish you a shining day.
Dragon32 8 dec om 11:25 
@lwhのsama
https://warhammerfantasy.fandom.com/wiki/Nanosh

@MELBONGO
Why do you think these units would be added to the Lizardmen roster?
I'd guess only other camera mods would interfere with "Better Camera Mod"
MELBONGO 8 dec om 8:42 
Hello, as a hexoatl main i am asking if this units will be available for Mazdamundi's faction Hexoatl?
I would appreciate a respond to my question.
Also i have signed my modlist down here and am wondering if your mod ''SCM Pirate Tales: Nanosh'' is compatible with my modlist.
My modlist:
Better camera mod
Lwh@sama 8 dec om 7:48 
Anyone konws is Nanosh true in warhammer history? Why I try hard and cannot find him
Kriega1 8 dec om 4:41 
@NOBODY EPIC , Yes, the Vamp Coast dlc
Lord Alexander 8 dec om 1:47 
Will the landmarks show up in Immortal Empires Expanded? So far I've only been able to spot 2, not sure how many you've added.
Ikrani 7 dec om 22:35 
I only just started playing the mod, and I like it, but is there a reason this is classified as its own faction in the Unit Roster rather than being with the rest of the Vampirates?
NOBODY EPIC 7 dec om 21:42 
Weird question I cannot see on the page what DLC is needed for the mod. Can someone please tell. My educated guess is the Vampire coast DLC.
Khazukan Kazakit-ha! 7 dec om 19:27 
is this a new legendary lord or what is this supposed to be?
[L9] Rhinopotamus 7 dec om 16:54 
Dude, Nanosh is such a hidden gem of a character from Warhammer Lore, super obscure, and I'm honestly so hyped you guys added him to the game. When Vampire Coasts came out he was my second choice for them to ever get another DLC LL or maybe LL behind only Skretch Half-Dead (LL) and Captain Drekla (LH).
Peskyfletch 7 dec om 13:38 
Awesome, love you SCM team!
TheOneBearded 7 dec om 13:32 
Ahah, the blood runs cold
Silvřík 7 dec om 12:52 
I love you guys! <3 <3 <3
rduon0 7 dec om 12:43 
LESS GO SOMETHING TO KEEP ENTERTAINED WHILE THE MAIN MODS ARE GETTING FIXED! Though only question I have is will more work continue on this like e.g. more pirate factions in the future? Other than that WELL DONE INDEED!
TheMilkMan 7 dec om 12:25 
NO WAY! LETSSS GOOOOOOOO
Johnson 7 dec om 12:01 
You need to keep cooking like this, another banger
Imperial_Taizu 7 dec om 11:54 
Once again modders doing leagues better than CA
KarlFooknTanner 7 dec om 11:54 
This is absolutely superb.
Mesmerion 7 dec om 11:43 
ffs, how is it possible to release so many amazing mods every year. Game would have died for years without you , modders...thanks !
Tag_Ur_It--> 7 dec om 11:29 
These guys never stop putting out bangers. Good work
SCM strikes again
Vever 7 dec om 11:26 
yo
:steamsalty:
Noctie 7 dec om 11:23 
Sheesh
i am early