武装突袭3

武装突袭3

Modern Combat Carbines (All-in-One)
80 条留言
Brucey  [作者] 12 月 13 日 上午 1:48 
@Stürmischer
Something I definitely intend to look at, but it's not on the immediate plans.
Stürmischer 12 月 11 日 下午 7:40 
Any chance for getting the XM157 optic since ACE has the functions for it already?
Supercon192 12 月 8 日 下午 3:47 
@Brucey, THAT'S FIRE!!!
Brucey  [作者] 12 月 8 日 下午 2:35 
@Supercon192
We are on it actually!

@GunMasterX11
The screenshots often have them folded as the model has an animation that when it is not 'equipped' in the hands ready to go, the dust covers close and the stocks are collapsed. So this effects scene builds. But gameplay wise they're all the way out.

@NCR Rnager JD
VCOG coming
NCR RANGER JD 12 月 8 日 下午 1:47 
Make M27 and VCOG please
GunMasterX11 12 月 8 日 上午 9:05 
any plans to update the mod to have guns with their stocks extended? Some of the guns stocks are all the way in and it looks like the soldiers are holding it in front of them rather than the stock touching the shoulder.
Supercon192 12 月 7 日 上午 8:09 
@Brucey can you consider adding compatibility for tactical reloads of the NiArms mod (it has partial reloads feature, different mag reloads)


something like this mod:
- [DAN_tactical_reload_override_GEN_BPRE] ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3618239437 )
★Oᐯᗴᖇ⊶ᒪOᖇᗪ★ 12 月 7 日 上午 2:00 
nice mods, any plan to add grips
Brucey  [作者] 12 月 7 日 上午 12:21 
When I get to the DDM4s with the RISIII, they are UGL capable, so yes
Salad & Tatos 12 月 6 日 下午 8:09 
any underbarrel gls planned?
Brucey  [作者] 12 月 6 日 下午 4:56 
@SturmWaffle
The G95 current series HK is on the way at some point, grips are planned.
STURM WAFFLE 12 月 6 日 下午 4:48 
Awesome mod!

Would you bring in an HK416/417 and vertical/angled foregrip options with the bipods in the future? :o
Play3r 12 月 6 日 上午 12:02 
what you mean they look good.
我很菜T~T 12 月 5 日 下午 9:23 
Bro, will the textures of these gun mods be upgraded
❂Sheriff❂ 12 月 5 日 下午 8:52 
I have to say this mod got the smoothest shaking while aiming and shooting , nice mod and nice job :FIA:
Brucey  [作者] 12 月 5 日 下午 8:20 
@Amdrewkyk
BCs are correct, however it appears that you do not have ACE simualted barrel lengths. I'd make sure that's enabled. Keep in mind, 7.62 is a relatively slow round. If you're not using ACE ballistics, you will not get realistic ballistics at those distances.
Brucey  [作者] 12 月 5 日 下午 3:13 
@Jamaal
Unfortunately Arma 3 doesn't support this, hence the community relying on the CBA Next OPtic State System

@Unversed
HAS PIP scopes... Grips are coming.
Unversed 12 月 5 日 上午 8:32 
need grips and and pip scopes
Jamaal 12 月 5 日 上午 7:11 
Traditional Ctrl+RMB to switch combo optics mode would be nice too
Brucey  [作者] 12 月 5 日 上午 3:14 
@Komodo
Cheers bro

@St∆wRyy
Arma 3 only supports ONE reload anim dude...
Komodo 12 月 5 日 上午 2:56 
Brucey beyond cooking 🔥🔥🔥
RokyRosky 12 月 5 日 上午 2:15 
not bad
St∆wRyy 12 月 5 日 上午 12:58 
really bro no empty mag reload animation:steamsad:smashing the gun body is corny asf
gipergiperpups 12 月 4 日 下午 11:45 
Очень Хорошая Серия Модов Осталось Дождаться Пулемётов
Brucey  [作者] 12 月 4 日 下午 9:06 
Absolutely, CBA Next Optic State
Goose 12 月 4 日 下午 8:25 
is there a keybind to change the magnifier from up and down?:steamhappy:
Virtus 12 月 4 日 下午 1:05 
Theyre louder with a suppressor than without. Kinda goofy
maddog_fr 12 月 4 日 上午 8:37 
@Brucey
Thank you
Brawler 12 月 3 日 下午 3:00 
Dope Mod man, also is there a fix for the lasers where they aren`t in the magwell or coming out of the bottom of the weapon?
alexgas46 12 月 3 日 下午 1:57 
Where did you take those photos? I love the first one.
Brucey  [作者] 12 月 3 日 下午 12:59 
Cheers go home & otty 🍻

@maddog_fr
This mod
maddog_fr 12 月 3 日 上午 7:21 
where did the hydra come from in the pics
G0_H0me 12 月 3 日 上午 5:41 
YEEEEEEEEEEESSSS THANK YOU BRUCEY OMGGGGGGGG
Otty 12 月 3 日 上午 5:15 
awesome mod, especially i love your optics, because these are Zero-Adjustable!
Brucey  [作者] 12 月 3 日 上午 1:29 
Anytime bbg
Wall 12 月 2 日 下午 6:45 
can i give you a big kiss
SPILVER 12 月 2 日 下午 3:18 
very good mod :steamthis::steamthumbsup:
Brucey  [作者] 12 月 2 日 下午 1:18 
Roger, I'll look into building a patch for Polpox's arsenal mod.

I dont understand why it should break it, but clearly is 😅
Mr.Freedumber 12 月 2 日 下午 12:30 
also i did fix it and is quite fun.
Pu$$ySlayer Magnifico 12 月 2 日 上午 10:16 
@Brucey:
Thanks xD been my fav gag name for a bit now.

To answer your question, yes I am running a vanilla arsenal extension mod.
Arsenal Extension by POLPOX
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2957923708
Komodo 12 月 2 日 上午 5:05 
nice
🔥🔥🔥🔥🔥
Brucey  [作者] 12 月 2 日 上午 12:11 
@_lokoo
Top pick up! I'll get that fixed up, it will be a typo
Brucey  [作者] 12 月 2 日 上午 12:11 
@Mandaloin
It's all good! It's on my to-do list as I want to have a full set for various handguard lengths. I just wanted to release this mod and add to it later, otherwise Arma 5 will be out before I am "happy it's completed" lol. It's perfectly functional in the meantime ya know?
Brucey  [作者] 12 月 2 日 上午 12:10 
@♥♥♥♥♥slayerMagnifico,
Firstly lovely name 🤣 I have had a report of this with one of the vanilla arsenal extended mods. Are you running that? I'm thinking of doing a patch if so.
_lokoo 12 月 1 日 下午 11:10 
I'm not sure if this is correct, but I found a weapon name that's different from the one in the script. The name says CTR, but the script says Bravo. If this is correct, please disregard it. I was just looking at the pattern.

Name: //M4A1 SMR 5.56MM FDE 11.5 CTR
Script: MCC_M4A1_556_SMR_115_FDE_Bravo
Mandaloin 12 月 1 日 下午 8:41 
If I can get the model.cfg from you I'll do a Thumb Over Bore mod for these. It's been a long time, can't remember what other files I'll need.
Pu$$ySlayer Magnifico 12 月 1 日 下午 6:09 
Is anyone else having an issue in arsenal where when you select these carbines, they don't appear? the weapon previously selected remains in your hands.
@Brucey any help? or just keep trying to repair mod in launcher?
Exodia 12 月 1 日 下午 5:38 
Great mod,but id like to see more foregrips, i want my BCM MOD 3
Brucey  [作者] 12 月 1 日 下午 12:59 
@ZombieSon
Because I don't want to force an RHS requirement on the huge amount of players and communities do not use it. However, as I've stated a few times, I'm making an RHS integration patch. Be patient, it's coming.

@HolyDemon
Talk to CBA about that one, it's using their framework, you'll find its actually the crosshair in general that wanders with your fatigue.

@HV
Yeah, unfortunate reality. I'm already "pushing the limits" by giving the Hydra mount the laser option, but the game wasn't designed to have multiple such items happening at once. Hydras meant to replace the need for anything else on the forend. Which sucks, I also would normally like to have a torch there.

@Tavuk123
I have no plans for that.

@Arthrfortune
Apologies I haven't gotten back to you sooner.
Ballistics Multi Purpose, Copper Monolithic Open Top & reduced ricochet
arthrfortune 12 月 1 日 上午 10:27 
can you explain the ammo types for the 6.5mm LICC? BMP, CMOT, PRT specifically