Crusader Kings III

Crusader Kings III

Crusader Conflicts
48 Comments
CrusaderConflicts  [author] 4 hours ago 
We use the Dahan China mod to bring in Asian units
CrusaderConflicts  [author] 4 hours ago 
@BlueTh4nus yes it does!
BlueTh4nus 5 hours ago 
Does this mod have sieges and full asian culture mappers?
CrusaderConflicts  [author] Dec 3 @ 9:46am 
Hey @everyone, let’s keep our focus on building Crusader Conflicts into the best experience it can be.
Everyone is welcome here, including players and creators from the CW community. We're all fans of strategy gaming, and CC is growing because of the amazing passion and teamwork from all of you.
Mogger Dec 3 @ 6:54am 
Faray does NOT update his mod. This mod was made in 2 weeks and does more and better than farays. Plus faray has a patreon that pays him over $1000 a month and still no seiges even when he annouced it in 2023. Faray can suck it.
CrusaderConflicts  [author] Dec 1 @ 1:58pm 
@luster Lannister, happy to help! Feel free to stop by our discord, we can provide better support there: https://discord.gg/eFZTprHh3j
Iustus Lannister Dec 1 @ 12:42pm 
Cool, thanks for the quick answer!
CrusaderConflicts  [author] Dec 1 @ 12:37pm 
@Iustus Lannister Welcome! Yes it does. We fixed that about a month ago.
Iustus Lannister Dec 1 @ 12:35pm 
Does the "Battle scale" option work properly?
In CW, using it results in much decreased losses on both sides after the battle.
CrusaderConflicts  [author] Dec 1 @ 9:26am 
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SmS Laurens Dec 1 @ 9:17am 
I am kinda curious though. How do you feel about the stance of the Crusader Wars team?
Your version seems way more compatible and flexible, so I'm glad it's out there, but they don't seem te agree on that.
CrusaderConflicts  [author] Dec 1 @ 8:24am 
If you google "Crusader Conflicts" you will find our website.
CrusaderConflicts  [author] Dec 1 @ 8:24am 
@SmS Laurens I'm happy you were able to fix your issue. Yes copying the mappers from the CC-Mappers repo usually fixes the issue.
SmS Laurens Dec 1 @ 6:46am 
I figured it out. Something went wrong with updating the unit mppers. Copy all files from Unit mappers_old to unit mappers. worked for me
SmS Laurens Dec 1 @ 5:21am 
Having the same problem with Error processing army data.
CrusaderConflicts  [author] Nov 29 @ 11:12pm 
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merchmula123 Nov 29 @ 10:55pm 
hey I downloaded the mod and i keep getting an error whenever I try to start a battle saying that there is an error reading the battle armies I've checked every suggestion the pop up says to and keep getting this result
CrusaderConflicts  [author] Nov 29 @ 6:59pm 
@Slugboi, thanks! I'll put it on the roadmap, as I'd have to make sure the file paths are handled correctly.
Slugboi Nov 29 @ 6:54pm 
Yes Atilla and CK3 both work for linux. I have them both installed actually.
CrusaderConflicts  [author] Nov 29 @ 6:07pm 
@thealiengreys1234 you can find our discord listed here in the description of this mod as well: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3612526842&result=1
thealiengreys1234 Nov 29 @ 6:04pm 
I'm having issues and i don't know yall's discord. what is the name of it?
CrusaderConflicts  [author] Nov 29 @ 9:06am 
@Oseahorse0 you likely have a mod conflicts or didn't download one of the required attila mods. Try disabling and re-enabling your playthrough as well. And if that doesn't fix it you'll need to create a post in our discord with your save file so we can troubleshoot. Thank you.
CrusaderConflicts  [author] Nov 29 @ 8:43am 
@Praetoria yes it should be compatible with Dark Ages mod for ck3.
CrusaderConflicts  [author] Nov 29 @ 8:42am 
@Slugbol unfortunately not at this time. Does CK3 and Total War: Attila both work for Linux? If so, we might consider adding support.
CrusaderConflicts  [author] Nov 29 @ 8:42am 
@Oseahorse0 please report bug in our discord: https://discord.gg/eFZTprHh3j and provide your ck3 save file there.
Slugboi Nov 29 @ 7:41am 
Does this work for Linux?
Praetoria Nov 29 @ 6:19am 
You reckon this is compatible with Dark Ages?
0seahorse0 Nov 29 @ 3:26am 
When autosaving CK3 before switching to Atilla, I get the error "Crusader Conflicts: Army Data Error." I've checked all the suggested causes (Ironman, cloud saves, new non-debug game, etc.). Nothing helps. Any help or suggestions?
CrusaderConflicts  [author] Nov 28 @ 9:29am 
@buraktekden12 You may be able to play the AGOT, The Fallen Eagle and LOTR playthroughs without Age of Charlemagne DLC. But the Medieval playthrough currently requires Age of Charlemagne DLC.
CrusaderConflicts  [author] Nov 28 @ 9:28am 
@. Nice you were able to resolve the issue.
Nov 28 @ 8:17am 
Seems like it was an attila issue, hadn't played in a while, had to reconfigure preference script to mannualy indicate my cpu cores and unlimit vram to the 4gb max (32bit game limitation)
Nov 28 @ 7:42am 
i already had the performance mod enabled, it's a bit unplayable rn with the amount of stuttering/lag, even on the lowest possible settings nothing changes, im getting these every 5 seconds or so, never had this before in attila, and again the armies fighting are very small, latest was 850 vs 400
buraktekden12 Nov 28 @ 6:20am 
why we need Age of Charlemagne DLC?
CrusaderConflicts  [author] Nov 27 @ 7:40pm 
@CitesSkyliner you are correct. However steam doesn't give me the option to select required Total War: Attila DLC because this is listed in steam under a ck3 mod. Only ck3 DLC is listed.
CitesSkyliner Nov 27 @ 7:11pm 
"Requires Total War: Attila. (with Age of Charlemagne DLC)" You said this.
CrusaderConflicts  [author] Nov 27 @ 5:41pm 
Add the performance maker mod by going to the mod manager built into CC, in Mod Settings.
CrusaderConflicts  [author] Nov 27 @ 5:39pm 
@. Do try this mod, it optimized for large battles in Attila: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1493472759
Nov 27 @ 5:13pm 
atilla game is having freezes every 5 seconds or so in battle i don't know why this is happening (like, great fps but its lagging), granted it was my first battle but it was only about 600 men vs 100
CrusaderConflicts  [author] Nov 27 @ 10:56am 
@SMS Laurens Great Questions! I'll have to look into adding the additional traits of the commander+ mod.
CrusaderConflicts  [author] Nov 27 @ 10:56am 
@CitiesSkyliner Crusader Kinds 3 DLC are not required for this mod, but is compatible with all the DLC.
CrusaderConflicts  [author] Nov 27 @ 10:55am 
@Norwegian Spy, it's possible through development. isn't there a mod that does that already?
CitesSkyliner Nov 27 @ 6:52am 
um.............Say it uses DLC then!
SmS Laurens Nov 27 @ 6:32am 
Hey man, working all fine and dandy with a pretty heavy modslist, tnx for the effort of making this.

I was just wondering how this mod will react to the commander+ mod.
Will it break or simply not account for the added traits?

Tnx
Norwegian Spy Nov 27 @ 2:34am 
Would it be possible to make it work for Mount and Blade?
CrusaderConflicts  [author] Nov 25 @ 10:41pm 
Thank you for the kind words. I can't take all the credit, our work has leveraged some amazing mods! Do join our discord if you haven't already. https://discord.gg/eFZTprHh3j
Notorious C.A.T. Nov 25 @ 9:42pm 
Wow - I love the webpage you've created:
https://crusader-conflicts-website.vercel.app/#guide

looks sick! way to go - how incredibly creative!!!! :agathalion:
Notorious C.A.T. Nov 25 @ 9:39pm 
This would be a literal dream come true!!! Combining 2 of the best games ever made!
Thanks for doing this - I wish you luck! And you deserve more notoriety and support!!!

So glad I found you here:
https://www.twcenter.net/threads/crusader-conflicts-a-mod-for-crusader-kings-iii-that-integrates-the-real-time-battles-and-sieges-of-total-war-attila.823701/#post-16197133