Crusader Kings III

Crusader Kings III

Crusader Conflicts
Počet komentářů: 45
CrusaderConflicts  [autor] před 19 hodinami 
Hey @everyone, let’s keep our focus on building Crusader Conflicts into the best experience it can be.
Everyone is welcome here, including players and creators from the CW community. We're all fans of strategy gaming, and CC is growing because of the amazing passion and teamwork from all of you.
Mogger před 22 hodinami 
Faray does NOT update his mod. This mod was made in 2 weeks and does more and better than farays. Plus faray has a patreon that pays him over $1000 a month and still no seiges even when he annouced it in 2023. Faray can suck it.
CrusaderConflicts  [autor] 1. pro. v 13.58 
@luster Lannister, happy to help! Feel free to stop by our discord, we can provide better support there: https://discord.gg/eFZTprHh3j
Iustus Lannister 1. pro. v 12.42 
Cool, thanks for the quick answer!
CrusaderConflicts  [autor] 1. pro. v 12.37 
@Iustus Lannister Welcome! Yes it does. We fixed that about a month ago.
Iustus Lannister 1. pro. v 12.35 
Does the "Battle scale" option work properly?
In CW, using it results in much decreased losses on both sides after the battle.
CrusaderConflicts  [autor] 1. pro. v 9.26 
Tento komentář čeká na kontrolu naším automatizovaným systémem. Dočasně je tedy skryt, dokud si neověříme, že nezahrnuje žádný nevhodný obsah (např. odkazy na webové stránky, které chtějí ukrást přihlašovací údaje uživatelů).
SmS Laurens 1. pro. v 9.17 
I am kinda curious though. How do you feel about the stance of the Crusader Wars team?
Your version seems way more compatible and flexible, so I'm glad it's out there, but they don't seem te agree on that.
CrusaderConflicts  [autor] 1. pro. v 8.24 
If you google "Crusader Conflicts" you will find our website.
CrusaderConflicts  [autor] 1. pro. v 8.24 
@SmS Laurens I'm happy you were able to fix your issue. Yes copying the mappers from the CC-Mappers repo usually fixes the issue.
SmS Laurens 1. pro. v 6.46 
I figured it out. Something went wrong with updating the unit mppers. Copy all files from Unit mappers_old to unit mappers. worked for me
SmS Laurens 1. pro. v 5.21 
Having the same problem with Error processing army data.
CrusaderConflicts  [autor] 29. lis. v 23.12 
Tento komentář čeká na kontrolu naším automatizovaným systémem. Dočasně je tedy skryt, dokud si neověříme, že nezahrnuje žádný nevhodný obsah (např. odkazy na webové stránky, které chtějí ukrást přihlašovací údaje uživatelů).
merchmula123 29. lis. v 22.55 
hey I downloaded the mod and i keep getting an error whenever I try to start a battle saying that there is an error reading the battle armies I've checked every suggestion the pop up says to and keep getting this result
CrusaderConflicts  [autor] 29. lis. v 18.59 
@Slugboi, thanks! I'll put it on the roadmap, as I'd have to make sure the file paths are handled correctly.
Slugboi 29. lis. v 18.54 
Yes Atilla and CK3 both work for linux. I have them both installed actually.
CrusaderConflicts  [autor] 29. lis. v 18.07 
@thealiengreys1234 you can find our discord listed here in the description of this mod as well: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3612526842&result=1
thealiengreys1234 29. lis. v 18.04 
I'm having issues and i don't know yall's discord. what is the name of it?
CrusaderConflicts  [autor] 29. lis. v 9.06 
@Oseahorse0 you likely have a mod conflicts or didn't download one of the required attila mods. Try disabling and re-enabling your playthrough as well. And if that doesn't fix it you'll need to create a post in our discord with your save file so we can troubleshoot. Thank you.
CrusaderConflicts  [autor] 29. lis. v 8.43 
@Praetoria yes it should be compatible with Dark Ages mod for ck3.
CrusaderConflicts  [autor] 29. lis. v 8.42 
@Slugbol unfortunately not at this time. Does CK3 and Total War: Attila both work for Linux? If so, we might consider adding support.
CrusaderConflicts  [autor] 29. lis. v 8.42 
@Oseahorse0 please report bug in our discord: https://discord.gg/eFZTprHh3j and provide your ck3 save file there.
Slugboi 29. lis. v 7.41 
Does this work for Linux?
Praetoria 29. lis. v 6.19 
You reckon this is compatible with Dark Ages?
0seahorse0 29. lis. v 3.26 
When autosaving CK3 before switching to Atilla, I get the error "Crusader Conflicts: Army Data Error." I've checked all the suggested causes (Ironman, cloud saves, new non-debug game, etc.). Nothing helps. Any help or suggestions?
CrusaderConflicts  [autor] 28. lis. v 9.29 
@buraktekden12 You may be able to play the AGOT, The Fallen Eagle and LOTR playthroughs without Age of Charlemagne DLC. But the Medieval playthrough currently requires Age of Charlemagne DLC.
CrusaderConflicts  [autor] 28. lis. v 9.28 
@. Nice you were able to resolve the issue.
28. lis. v 8.17 
Seems like it was an attila issue, hadn't played in a while, had to reconfigure preference script to mannualy indicate my cpu cores and unlimit vram to the 4gb max (32bit game limitation)
28. lis. v 7.42 
i already had the performance mod enabled, it's a bit unplayable rn with the amount of stuttering/lag, even on the lowest possible settings nothing changes, im getting these every 5 seconds or so, never had this before in attila, and again the armies fighting are very small, latest was 850 vs 400
buraktekden12 28. lis. v 6.20 
why we need Age of Charlemagne DLC?
CrusaderConflicts  [autor] 27. lis. v 19.40 
@CitesSkyliner you are correct. However steam doesn't give me the option to select required Total War: Attila DLC because this is listed in steam under a ck3 mod. Only ck3 DLC is listed.
CitesSkyliner 27. lis. v 19.11 
"Requires Total War: Attila. (with Age of Charlemagne DLC)" You said this.
CrusaderConflicts  [autor] 27. lis. v 17.41 
Add the performance maker mod by going to the mod manager built into CC, in Mod Settings.
CrusaderConflicts  [autor] 27. lis. v 17.39 
@. Do try this mod, it optimized for large battles in Attila: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1493472759
27. lis. v 17.13 
atilla game is having freezes every 5 seconds or so in battle i don't know why this is happening (like, great fps but its lagging), granted it was my first battle but it was only about 600 men vs 100
CrusaderConflicts  [autor] 27. lis. v 10.56 
@SMS Laurens Great Questions! I'll have to look into adding the additional traits of the commander+ mod.
CrusaderConflicts  [autor] 27. lis. v 10.56 
@CitiesSkyliner Crusader Kinds 3 DLC are not required for this mod, but is compatible with all the DLC.
CrusaderConflicts  [autor] 27. lis. v 10.55 
@Norwegian Spy, it's possible through development. isn't there a mod that does that already?
CitesSkyliner 27. lis. v 6.52 
um.............Say it uses DLC then!
SmS Laurens 27. lis. v 6.32 
Hey man, working all fine and dandy with a pretty heavy modslist, tnx for the effort of making this.

I was just wondering how this mod will react to the commander+ mod.
Will it break or simply not account for the added traits?

Tnx
Norwegian Spy 27. lis. v 2.34 
Would it be possible to make it work for Mount and Blade?
CrusaderConflicts  [autor] 25. lis. v 22.41 
Thank you for the kind words. I can't take all the credit, our work has leveraged some amazing mods! Do join our discord if you haven't already. https://discord.gg/eFZTprHh3j
Notorious C.A.T. 25. lis. v 21.42 
Wow - I love the webpage you've created:
https://crusader-conflicts-website.vercel.app/#guide

looks sick! way to go - how incredibly creative!!!! :agathalion:
Notorious C.A.T. 25. lis. v 21.39 
This would be a literal dream come true!!! Combining 2 of the best games ever made!
Thanks for doing this - I wish you luck! And you deserve more notoriety and support!!!

So glad I found you here:
https://www.twcenter.net/threads/crusader-conflicts-a-mod-for-crusader-kings-iii-that-integrates-the-real-time-battles-and-sieges-of-total-war-attila.823701/#post-16197133