Garry's Mod

Garry's Mod

Insecurity
76 条留言
Tempel 12 月 2 日 上午 4:33 
Its AMAZING
Emers 12 月 1 日 上午 3:38 
god send for packing BM content :pray: :steamhappy:
angelitomig 11 月 30 日 下午 1:35 
If you get a chance can you make some guard NPC
Arrachtan 11 月 27 日 上午 11:36 
Every time I go down the stairs to the generator room, the very moment I turn around towards the stairs and the space under them my game crashes.
Gakkari 11 月 27 日 上午 9:11 
god bless black mesa..
MasonTheLegend06 11 月 26 日 下午 4:59 
@Judge Well I had tried to use the mod I had recommended You to try and fix it but It never did anything, it was al still HL2 Doors and I'm not very tech savvy so I'm unable to link anything, sorry. I'd just forget about it if it can't be helped.
Barney 11 月 26 日 下午 2:46 
Nice mod! I'd like to see the Roundhouse in Captive Freight as a sandbox map, that's just begging to be one :bms:
epicBEEFY 11 月 26 日 下午 1:54 
This is an amazing port, great job!
Judge  [作者] 11 月 26 日 上午 10:29 
@MasonTheLegend06 I'd rather not as it's a tedious task and I don't want it overriding any of my own content files. I would imagine there is some clientside mod that replaces the doors for you if it bothers you that much. Maybe link the addon you're reffering to and I could have a look.
Judge  [作者] 11 月 26 日 上午 10:27 
@randomraptor I'm too busy with exams and other mapping for different projects to be able to do any more public maps for now, unfortunately.
randomraptor 11 月 26 日 上午 10:18 
@judge there is a phew but they dont match this quality like at all.
plexator 11 月 26 日 上午 8:33 
it looks like a sven coop map but remastered
JayJayPro 11 月 25 日 下午 8:03 
@Judge All good mate, just confirming. Keep it up mate!
cocacola man is here 11 月 25 日 下午 5:34 
do you need black mesa for this mod for like the textures?
MasonTheLegend06 11 月 25 日 下午 3:42 
@Judge I've noticed that some of the doors use the default HL2 textures, if You'd like, there's a guy who made Black Mesa reskins who also did one for the doors and You could probably use those. It's a pack by @Xmas HECU but I know Him as @Hgrunt Medic.
Judge  [作者] 11 月 25 日 下午 2:04 
I am fairly sure there is already a map for that up on the workshop?
randomraptor 11 月 25 日 下午 1:12 
i need the biodome sector polease man
Judge  [作者] 11 月 25 日 上午 11:33 
No the lights are not toggable.
JayJayPro 11 月 25 日 上午 1:54 
Wait… @Judge, so is there a way to cut the maps power or… yay or nay?
Judge  [作者] 11 月 24 日 上午 11:57 
@Sergeant Stacker No plans to do other maps right now.
Judge  [作者] 11 月 24 日 上午 11:57 
That 'generator room' is where I cut it off, I probably broke something in there, I didn't really want to put it in the map anyways but for some reason I did
ch1llOvechik 11 月 24 日 上午 10:27 
Waiting for sector G map:steamhappy:
Ziggy 11 月 24 日 上午 9:40 
in the generator room after you flip the switch a sign through a door gets replaced with a missing texture and the door upstairs locks i assume theres something tied to this to get out but i cannot find it for the life of me im unsure if im just dumb or if maybe a trigger is broken in the map
Sergeant Stacker 11 月 24 日 上午 9:07 
Plan to do other maps like Train Yard?
bulkmoerls 11 月 24 日 上午 7:20 
GOOD LORD THE GB
JayJayPro 11 月 24 日 上午 5:34 
Is there a way to shut off the facilities power? I noticed the generator below the map and I switched it on and I'm unsure of what it exactly did, then I found a controm, pushed a button and the room combusted. Nice detail with the fire sprinklers BTW!
Sunny 11 月 24 日 上午 2:37 
This map makes me insecure
PanzerKorps212 11 月 23 日 下午 6:20 
I noticed the doors are using the HL2 textures instead of the BMS textures, I understand its because the texture files use the same name but is there a way to fix that?
JollyX5 11 月 23 日 下午 6:02 
@pjedilord read the desc you diar
pjedilord 11 月 23 日 下午 4:46 
Hi, does this have nav mesh?
Judge  [作者] 11 月 23 日 下午 1:55 
Have you tried reading the description?
R.I.P. AJ 11 月 23 日 下午 12:31 
yo this got nav mesh?
Judge  [作者] 11 月 23 日 上午 11:22 
@GodzillaFreeman I had a look at stitching the Questionable Ethics maps together but I called it off as I don't they they look that good.
Jako 11 月 23 日 上午 11:01 
HOLY PEAK!
GodzillaFreeman 11 月 23 日 上午 10:30 
YOOO THIS IS SICK! Do you plan to port other Black Mesa maps?
cheeseydoo 11 月 23 日 上午 9:59 
@Player unknown if you go out of map bounds, you stay there for the remainder of time until gman decides to pull you out
Tyler 11 月 23 日 上午 9:55 
@Player unknown no it doesnt.
Darkinghayer 11 月 23 日 上午 9:31 
Hello, this map caught my attention. This map doesn't contain any horror, does it?
Judge  [作者] 11 月 23 日 上午 6:38 
@Purrfect where are these missing textures?
Judge  [作者] 11 月 23 日 上午 6:38 
@Zet_Monster disable all your addons and load in-game and type "ai_show_connect" and see if you can see the green lines on the ground.
Nebo 11 月 23 日 上午 6:33 
interesting
Purrfect 11 月 23 日 上午 5:23 
I have some missing textures, am I missing a file?
Zet_Monster 11 月 23 日 上午 4:53 
@Judge
I tried to restart the game then the map itself, and it's still outdated.
None of the NPCs were moving...
Gm0dGuy729 11 月 23 日 上午 4:46 
cool map! keep up the great work:steamthumbsup:
Judge  [作者] 11 月 23 日 上午 4:41 
The .bsp, all the content is in this workshop addon you subscribe to, no additonal content is required.
frugt19 11 月 23 日 上午 3:34 
wdym by mapfile, exactly?
Judge  [作者] 11 月 23 日 上午 2:57 
@Zet_Monster Have you tried restarting your game? They work for me so...
Judge  [作者] 11 月 23 日 上午 2:49 
I probably won't be porting Duty Calls as it's post-disaster, whereas Insecurity is pre-disaster and allows you to checkout the BMRF and it's features.
Bulochka43 11 月 23 日 上午 1:33 
Duty calls next?
Yakumo Koishi 11 月 23 日 上午 1:12 
You don't even want to use BSPZip to compress your map?