Europa Universalis V

Europa Universalis V

Ruthenia and Steppe Fix
55 条留言
Dima_UA  [作者] 刚才 
Also, all Ruthenian principalities now start with the Rus Justice Policy now. And it was localised into other Eastern Slavic languages too.
Dima_UA  [作者] 刚才 
@Filubu Thank you. I will try to have a look at it later. But events ale more complicated than map changes for me now so I cannot promise I'll be able to change that.
I will try to correct some advances, reforms at first.
Filubu 12 月 13 日 下午 1:32 
Hey nice work on this mod, here's a suggestion : Move the cossack events to another on_action. Currently they are thrown in with hundreds of other estate events and they basically never fire, and we never get to see cossack culture and all the associated events
Dima_UA  [作者] 12 月 12 日 下午 3:20 
@Rus.Dre thanks. I have already done that, I expanded cores of Crimea up to Moldovan and Kyivan lands, I revorked Astrakhani Horde into the Great Horde (having cores from the Caucasus to Ryazan), I added more cores to the Nogai Horde.
I created the Kazani, Uzbek and Kasimov Hordes, and the Principalities of Podolia and Kursk. All these cover 95% of the Golden Horde land.
So I honestly don't know about other possible subjects there.
Rus.Dre 12 月 12 日 上午 11:13 
Hi Dima.
Any chance of creating historical subjects in the rest of the Golden Horde Lands. They often don't collapse, and you're left with land which doesn't have any historical subjects in the end.
BTW loving the mod so far.
Dima_UA  [作者] 12 月 6 日 下午 1:55 
@Biełaruś Hey! I'd rather keep everything together, but you can use my files and create your local mod. For this you would need only two files, you can find them in the mod folder:

...\main_menu\localization\english\character_names_dynamic_ruthenian_l_english.ysf – here are correctly localised names.

... \in_game\common\languages\00_russian.txt – here are name and last name lists for the respective dialects.
criper2012 12 月 5 日 下午 4:33 
Hello! Could you make a separate mod that just corrects Ukrainian and Belarusian names? It would be quite useful from compatibility point of view
Dima_UA  [作者] 12 月 5 日 下午 2:00 
@Polesie Admiral Hey, I tested it on 1.0.10, probably did not update the metadata file.
Polesie Admiral 12 月 5 日 上午 10:45 
hey for what version is the mod currently?
Dima_UA  [作者] 12 月 3 日 下午 2:22 
I would greatly appreciate if someone tells how to make separate surname lists for random male and female characters.
Dima_UA  [作者] 12 月 1 日 上午 3:56 
@onodera thanks.
I was doing this yesterday evening actually and now Crimea has cores for the whole Ukrainian Steppe (except for Podolia) and Kuban.
Astrakhan has cores from the Caucasus to ~Voronezh-Tambov-Ukek and I want to rename it to The Great Horde because it appeared earlier, actually present in 1444 in EU4.
I also added a few more cores to the Nogai horde.
But I needed to test it, so I have not uploaded it yet to the mod, I'll do it today.

And I want to do the same and create The Khanates of Kazan and Uzbek. But I need to figure it out how to create new countries and not to miss something.
onodera 12 月 1 日 上午 3:13 
Nice! I think you should add even more cores, to avoid "Minor tribe of Ukrainian village" spawning between the khanates.
Dima_UA  [作者] 11 月 30 日 上午 9:52 
I might have found out one of the reasons why the Steppe is still a mess when the Horde breaks apart – the devs added too few cores to Crimean and Astrahani Khanates and totally forgot about the Kazani Khanate.
So I will try to add those missing cores and create a similar tag for the Kazani Khanate.
Arth Kaeros 11 月 27 日 下午 10:03 
@Dima_UA Thanks a lot for the instructions!
Dima_UA  [作者] 11 月 27 日 下午 3:41 
I have made a big update, you can bind it in the v1.2 patch notes.
I haven't touched advances yet since I need time to learn how to work with them.
Dima_UA  [作者] 11 月 27 日 下午 3:35 
@Arth Kaeros Thanks. It's hard to work with one mod, so I won't make another one, but if you want you can use the files from the mod.
In the mod folder \main_menu\localization\english\location_names you can copy the files for all in-game languages and dialects you need and make your local mod.

@Mr Penis I wonlt rename the province, but I set the Ukrainian dynamic name for the location to Kharkiv. So when some Ukrainian principality takes it and it has majority of Ruthenian pops, it will be changed to Kharkiv.
Mr Penis 11 月 26 日 上午 8:06 
It would be cool if u changed the name of the province from Donets to Kharkiv. It's a little unhistorical, but plz do it)
Arth Kaeros 11 月 25 日 下午 1:21 
Thanks a lot, but would be especially glad if you could create a version only with the name tweaks!

Seeing Horde with the Russian and Ukrainian location names before these locations are actually conquered is extremely weird.
Dima_UA  [作者] 11 月 24 日 下午 2:29 
And reportedly the Armenians had 44 parishes in Crimea at the time and were the second largest ethnicity there, so I will add a bit more of them.
Dima_UA  [作者] 11 月 24 日 下午 2:26 
Apart from all mentioned suggestions, I realised I forgot about two big horde towns – Orhei (or Yangi-Shehr, in Moldova) and Majar in the Northern Caucasus. I will also add them.

I recently read a PhD thesis on the history of the Alans and there were still a lot of them in the Caucasus.

I will add a WoA to Pinsk (the oldest Belarus icon) and an Orthodox monastery building to Novohrudok (the second oldest monastery in Belarus).

Maybe it makes sense to move market centre from Polotsk to Smolensk since Polotsk is quite close to Vilnius and then there is a bigger gap.

And thanks to all for support!
Rus.Dre 11 月 24 日 上午 9:34 
Love it! Thanks a lot!
Dima_UA  [作者] 11 月 23 日 上午 12:40 
@Proto thanks.
Regarding Lavra, it had a crucial practical influence, not only spritual.
The biggest library, printery and educational centre of Ruthenia before universities appeared.
It was stauropigial (directly controlled by the Ecumenical patriarch) so had constant contact with the world via Constantinople.
It was the crucial institution in resisting the Church Union and reestablishing the Orthodox metropolis in Kyiv.
So I believe it deserves to be both since it was the most important monastery of the whole Rus Orthodoxy.
Proto 11 月 22 日 下午 3:11 
And, about Lavra, representation as Holy Site feets better than special building
Proto 11 月 22 日 下午 2:32 
Ukrainian farmland available in age of discovery for Lithuania or Granary of Europe for Poland or PLC in age of reformation
And, probably, you could try to add your own, such as Ukrainian Baroque
Dima_UA  [作者] 11 月 22 日 上午 11:07 
@Proto I will have a look and try in a week. I did not play for them so it would be great if you tell me what advances.
Proto 11 月 22 日 上午 4:56 
Add, please lithuanian and polish advances related to ruthenia, such as grain output, for ruthenia tag, when it formed
Also, one dude is trying to create gdl mod on pdx forum, looks promising, maybe, thats will be greate to work together
Woof 11 月 21 日 上午 8:08 
Such a good mod. Great job. Thank you <3
Dima_UA  [作者] 11 月 21 日 上午 3:19 
Maybe changing the sequence what mod is loaded earlier coul help.
Dima_UA  [作者] 11 月 20 日 下午 11:29 
@Silent Heaven
You mean two conflicting mods? I will have a look at it in a week, may be I’ll be able to figure it out.
Dima_UA  [作者] 11 月 20 日 下午 11:12 
@Alisand Thanks for support and suggestions! I will have a look at it at the end of the next week.
Really forgot about those areas.
Silent Heaven 11 月 20 日 下午 11:05 
mod seems to crash when I enable this and European Universalis
Alisand 11 月 20 日 下午 4:09 
And move Dmytro-Liubartas from Lithuania to Volhynia?
In 1337 he was already a big landowner in Eastern Volhynia
Alisand 11 月 20 日 下午 3:45 
Great mode!
Maybe you also should fix Volhynian/Red_Ruthenian area borders?
Now this bizarre mixture of the administrative division of the Polish-Lithuanian Commonwealth and the traditional division of the Ruthenian(Galician-Volhynian) era looks strange and just ugly.(Belz and some other pieces of southern Volhynia as part of Red Ruthenia, but at the same time Kholm and its surroundings remained in Volhynia)
Dima_UA  [作者] 11 月 20 日 下午 1:05 
@k3yThief Thanks!
I did not touch that amber since it’t not so far from Polesia, that is really rich in amber.
But in fact I can flip it with some Polesian location, good suggestion.

I will be able to do it in a week, I do not have access to my laptop now.
k3yThief 11 月 20 日 上午 11:20 
Great mod! It's so lame that Lavra while being so significant historically isn't a unique building.
Did you take Amber to the south of Kyiv? I didn't find any info on why it's there in the first place.
Dima_UA  [作者] 11 月 20 日 上午 6:43 
I think that making Astrakhani the primary culture of the Golden Horde is an elegant solution.
Now later the Steppes are a patchwork of different Kipchak cultures with lots of small migrated minorities – Armenian, Greek, Georgian, Circassian. Not a Mongolian monolite.

Maybe similar approach can be used for other hordes as well.
道林P猫 11 月 20 日 上午 4:18 
Hi! My friend finished the Chinese translation for this mod. Could you plz add it to the description?

Here is the translation: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3599710372
EntrixChannel 11 月 20 日 上午 12:51 
You are doing great jod! Thanks for your work!
Dima_UA  [作者] 11 月 19 日 下午 11:01 
But that was only one run after the change and I cannot say if it is a rule.
Dima_UA  [作者] 11 月 19 日 下午 10:59 
@Agraza I playtested the mod in observer mode till the 18th century yesterday, the western part of the Horde collapsed into minors after 100 years, while the eastern part became the Jochid Sultanate.

But I think that the GH almost never collapsing is a deeper issue with flavour and mechanics, not map fixes.

Nevertheless, the mod at least stops Mongol assimilation of the Steppe, so it does not become a strobg cultural monolite anymore.
Agraza 11 月 19 日 下午 6:10 
does this help the horde collapse?
Dima_UA  [作者] 11 月 19 日 下午 3:09 
Thanks.
I hope DLC would bring some flavour, but correct setup should be done with free patches. That would be fair.
Junta Power 11 月 19 日 下午 12:40 
Thanks for the mod! Important edits. Although I'm sure it will be dls someday)
Dima_UA  [作者] 11 月 19 日 上午 11:14 
Thanks for the comments.
Regarding other regions, I was focused primarily on Ruthenia and the Steppes, so I will leave rebalancing other regions to other mods probably.

Regarding the capital event, I read Ibn Battuta's book of travels to the Golden Horde (1332–1336) and he described Saray-al-Jadid as the new capital already afaic.
In any case, this is my very first mod, so events are quite hard for me, so now it is focused on overlooked map corrections mostly.
𓃠 loli fox 𓃠 11 月 19 日 上午 9:39 
Thanks for the mod. I liked the changes it brings. I'll try it in the new run for Kyiv. As always, Eastern Europe in Paradox is extremely poorly developed without DLC
Solmyr 11 月 19 日 上午 7:40 
Perhaps add an event to move the Golden Horde capital to Saray-al-Jadid? Since Ozbeg moved it just a couple of years after the game starts.
Bear of The Forest 11 月 19 日 上午 7:27 
Super interesting mod, gotta try this out.

@Dima_UA I think KreKEP didn't meant to add more towns/cities but to *downgrade* existing cities to towns - precisely because of what you wrote. :D
Dima_UA  [作者] 11 月 19 日 上午 6:05 
@KreKER Thanks! Since the Kyivan and Severian regions overall were quite destroyed by the Mongols and there are not a lot of sources about its economic activity and population at the time, I am not sure about cities or more towns there.

But actually a couple of towns could be added to Halych and Volhynia since there are much more data about them and their towns from the 14th century.

I will think about Sianok (the first Ruthenian town that got Magdeburd rights in 1339 from Yuriy II) and Kholm – the second Halych-Volhynian capital, founded by King Danylo long after the Mongol invasion.
KreKEP 11 月 19 日 上午 4:59 
Goated mod. But I still think you should change more of towns and cities because in my opinion most of russian cities dont qualify to be CITIES in 14th century, like okay they can be towns it makes sense. Pskov being city (so same level as Paris, London or even most of german HRE cities) is just funny and makes no sense
Solmyr 11 月 19 日 上午 3:07 
@Dima_UA Thank you! Looking forward to playing with your mod as I always like some historical improvements (and Eastern European history is a favorite of mine).