Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen






Im thinking about making another version with more realistic speeds. I have no idea about balancing that yet, but im working on it.
If you open the formation editor, you see these concentric circles around the formation lead. Now WITHOUT changing the scale (zooming in or out) you can use these to estimate distances. Place two ships (resupply and empty combatant) on two adjacent circles and they should fall within 1.5nm but safely outside of 0.5nm. (Granted, this only works on taskforces small enough where you don’t have to zoom out, but you can always create a dedicated resupply taskforce for this purpose). Does this make things easier?
I dont know, that is something only the devs can do. I can't make that happen myself. So my answer is: "Maybe, if there is an update for it."
dang, that is a great idea actually! Dont mind if i do :P
@M4RT14L Welcome, I’m glad you like it.
Nation: Vietnam
Unit Category: Land Units
Unit Type: “PT Boats base” and “PT Boats base small”
If not, what mission did you see that in? I wanna try it too.
I think I read the devs talking about eventually including Air to Air refuelling in their latest FAQ though, so I guess you have to wait for that.
Thanks, that would at least explain some of the weird behaviour.