边缘世界 RimWorld

边缘世界 RimWorld

Butcher Spoiling First
19 条留言
Dogard  [作者] 14 小时以前 
I will hava anotjer look into it. It worked for my test setups. Sorry about that.
As I am on holiday for a week, I can't do it in the next 7 days.
someonesneaky 16 小时以前 
Even after update, my chef is ignoring the bill search radius. I deleted and recreated the bill, chef's hiking half way across the map to grab a corpse and ignoring the ones in the freezer.
Tardo The Ass-Monkey 11 月 16 日 下午 1:10 
Perfect. I figured that would be the case, but just wanted to make sure. Thanks for the quick responce!
Dogard  [作者] 11 月 16 日 下午 1:09 
As I added the selection radius to the filter for what to butcher, you can still limit selection to a closer area which includes the freezer.
Dogard  [作者] 11 月 16 日 下午 1:07 
Correct. The goal is to reduce wasting corpses by butchering the closest corpse. Instead, the butcher table bill will use the corpse that will spoil next. That way your pawns will only touche the frozen corpses for butchering when there is no other available.
Tardo The Ass-Monkey 11 月 16 日 下午 1:00 
So, to make sure I understand correctly, if I have corpses in the freezer, and some in the fields, the pawns will automatically prioritize the ones in the field, even though they are newer since they will rot first?
Dogard  [作者] 11 月 15 日 上午 11:13 
@artalus [http//%3Dhttps] I changed the select mechanism and added a filter for range. Give it a try
Artalus 11 月 14 日 上午 8:11 
Absolutely stellar idea, but it seems that this mod somehow negates the distance limitations on the bill?
My butchering table is configured to only search for bodies in the radius of 10, so only nearby freezer is considered. Yet with this mod the cooks now often run off across half the map for something that will indeed rot soon.
Hugalafutro 11 月 12 日 下午 11:38 
I've kept the mod in disabled and will try it once I start new colony. On this save I added/removed many mods during the playthrough so it might have just interacted with some leftover or something, I know you're not supposed to remove mods, but I'm still trimming the list to arrive on the "perfect" setup.
Dogard  [作者] 11 月 12 日 下午 1:07 
Thank you for the description of the encounter. I agree on "hard to identify" with those 400+ mods you have :D
Hugalafutro 11 月 12 日 上午 4:57 
Some conflict with a mod from my list though I would not know where to start to identify the conflict: https://rentry.co/bmt24uty but after adding this I got the dreaded stuck in Standing on pawns they would be stuck Standing until schedule forced them to fill a need then back to stuck. There might have been some rotting corpses in the stockpile/on the map, but nothing to butcher. I have a butcher job set to range 50 and do forever, drop on floor. Nothing else comes to mind. Potentially conflict with hauling mods? Pick up and Haul, Common Sense. Colony Manager Redux includes butchering management too.
Dogard  [作者] 11 月 11 日 上午 10:19 
@daz_ian As this is selecting all available and allowed corpses and then ordering them by spoil time, I think it should. Could you give it a try and let us know? That would be great.
daz_ian 11 月 11 日 上午 8:44 
Does this take into account modded spoilage time calculations, such as in Not So Easy Refrigeration ?
Dogard  [作者] 11 月 11 日 上午 2:37 
This is my first mod ever. I might need to improve it over time. Thank you for the useful and nice comments so far!
Hugalafutro 11 月 11 日 上午 12:03 
Keeping an eye on this was just thinking about this yesterday as I saw my guy butchering 20 spelopedes while the mammoth worms and centipedes rot in rain. Can't have my precious pampered babies slaughtering humans though :D
woodchipperexists 11 月 10 日 下午 9:20 
Hey! I think this mod is fantastic but I've encountered one issue: Despite me setting the butchering table to not allow human corpses, my colonists are VERY adamant about butchering them. Like, I get they just tried to kill you but that's a little psychotic...

Jokes aside, this is the only mod I added before I've had this issue. Again, this is a great mod, especially when playing naked brutality! Thanks in advance.
Shujian 11 月 10 日 下午 3:41 
This is a must have!
The Lost Cake 11 月 10 日 下午 1:14 
Wild that this isn't a vanilla feature
Vexacuz 11 月 10 日 下午 1:08 
Good idea.