潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

Zone Unchained (A True Freeplay Mod)
83 条留言
Synthorus 4 小时以前 
I just get stuck in the intro area, no way to get past a large concrete wall after scanner spot
bbb 14 小时以前 
it works now thanks!
Greshnyy  [作者] 14 小时以前 
@bbb re-subscribe to the mod, as it works without any problems for me and many others.
bbb 15 小时以前 
i have the mod installed on 1.7 and its not working like its supposed to, still forced to play prologue with main story line active and not spawning in random location
Greshnyy  [作者] 11 月 17 日 上午 7:35 
@MyGameCrashed63 I just started a new game with the mod, and the option to turn expedition mode on and off was available.
Greshnyy  [作者] 11 月 17 日 上午 7:34 
@MOMOSA The mod supports version 1.7 and does not require an update to work.
MOMOSA 11 月 17 日 上午 7:14 
Version 1.7 has been updated. When will the mod be updated?
Greshnyy  [作者] 11 月 17 日 上午 1:09 
@FAUST No dates
FAUST 11 月 17 日 上午 1:07 
@Greshnyy Wow! And when we can see faction select?
Greshnyy  [作者] 11 月 16 日 下午 1:35 
@D3bugzer0 Choosing factions in development
D3bugzer0 11 月 16 日 下午 1:25 
@Greshnyy Another thing that would be very cool if you could choose the equipment and faction like in Anomaly, thanks for the answers dude you are awesome.
Greshnyy  [作者] 11 月 16 日 下午 1:19 
@D3bugzer0 Perhaps in the future I will divide it into two or three variations of the mod. But for now, it will remain as it is.
D3bugzer0 11 月 16 日 下午 1:15 
@Greshnyy I understand you but it would be more interesting to start with nothing having to go after the weapons armor instead of already leaving with everything.
Greshnyy  [作者] 11 月 16 日 上午 11:21 
@D3bugzer0 The mod is not about hardcore gameplay, but about free play where you don't have to think about the main quests.
D3bugzer0 11 月 16 日 上午 11:19 
@Greshnyy I loved your mod but I thought you start with a lot of things you don't make a hardcore version that you start with no money, only with supplies and a pistol
SadCat 11 月 16 日 上午 9:11 
@Greshnyy just started a new game again and true i locked myself in the starting area
Greshnyy  [作者] 11 月 16 日 上午 9:03 
@SadCat Spawn occurs in a different location, and there is no need to go to the location with scanners, as there is no exit from there yet.
SadCat 11 月 16 日 上午 9:01 
am i the only one that doesn't get how to get past the wall next too the first scanner ?
Greshnyy  [作者] 11 月 16 日 上午 5:25 
@Commander To unlock the desired area, you need to start the game, as the required unlocking scripts are triggered at game start. Mutant loot will also be available (this was unavailable in the first version).
Commander 11 月 16 日 上午 5:23 
it ok ill just use flymode to get over no worries
Commander 11 月 16 日 上午 5:20 
when i did reload one day i guess on the 14th it told me ur mod was updated and i load it anyway and did a save and reload idk

i hope after ur update i dont have to reset all over again
Commander 11 月 16 日 上午 5:17 
i started new gameplay on 11/12 with this mod
Greshnyy  [作者] 11 月 16 日 上午 5:17 
@Commander Check if you started the game after the update that was on November 14 (I can't tell you the exact time, as we may be in different time zones).
Greshnyy  [作者] 11 月 16 日 上午 5:01 
@Commander Did you start a new game after the update?
Commander 11 月 16 日 上午 4:59 
how to access north pass Yaniv with out main quest anyone know
Greshnyy  [作者] 11 月 15 日 下午 9:27 
@MOMOSA I haven't tested it, but it should work without any problems.
MOMOSA 11 月 15 日 下午 7:20 
I'd like to know how compatible this mod is with other mods, and which mods might conflict with it? For example, some A-Life mods.
Blaze 11 月 15 日 下午 2:51 
There we go, finally a real reason to play Stalker 2. Thanks for mod! Waiting for huge updates!:BL3Thumbsup:
SSJR_Trunks 11 月 15 日 下午 12:24 
Good to hear :D I`m excited to see what else you'll create with your mod in the future.
Greshnyy  [作者] 11 月 15 日 下午 12:05 
@SSJR_Trunks I didn't test for emissions.
Yes, that's right, but access to those locations will be open in the future.
SSJR_Trunks 11 月 15 日 下午 12:02 
Hi, looting and so on is working very well again and access is back, but I have the feeling that emissions are no longer appearing. At least, I haven't had a single one in the 2–3 hours I've been playing!

I also noticed that since there is no longer a story, you no longer go to the supervisors in the chemical plant or to the bunker of the Spark. Is that correct?
Sahura 11 月 15 日 上午 8:55 
This is a great start for further mods
MOMOSA 11 月 15 日 上午 6:09 
This mod will be legendary:steamthumbsup:
Greshnyy  [作者] 11 月 15 日 上午 6:00 
@MOMOSA I'm working on it.
MOMOSA 11 月 15 日 上午 5:37 
This reminds me of the COC mod, it would be even better if the starting faction choices from COC could be added:steamhappy:
Greshnyy  [作者] 11 月 15 日 上午 3:00 
@andrzejha501 Po aktualizacji modu rozpoczęliście nową grę? W nowej wersji Prypeć jest dostępna, ale trzeba rozpocząć nową grę.
andrzejha501 11 月 15 日 上午 2:56 
dlaczego nie ma dostępu do Prypeci i np. detektorów? Poszedłem do Janowa i daremnie a liczyłem ze kupie Wellesa. Nawet detektor niedzwiedz nie idzie kupić.Nie można tego zmienic?
Greshnyy  [作者] 11 月 14 日 下午 11:47 
@RedAugustus No, it's random in the generation of the starting loot.
RedAugustus 11 月 14 日 下午 11:43 
Its just UE5. Also, I started new games after all the crashes, and each time I had one armor, two, or none. LOL is this the game being jank?
Greshnyy  [作者] 11 月 14 日 下午 11:37 
@RedAugustus It is unlikely that this is related to this mod, as no one else has mentioned such a problem, and I personally have not encountered it during testing.


But you can try to bypass it from another location.
RedAugustus 11 月 14 日 下午 11:23 
As im waling past the guy with binoculars on the bridge, my game crashes. Way around this?
Szaj 11 月 14 日 下午 5:37 
anomaloids dream
OnePercentMilk_ 11 月 14 日 下午 1:16 
@NCR_RANGER_VETERAN That's what I did, there is a jump location but you have to move a box over to it
D3bugzer0 11 月 14 日 上午 3:59 
the mod is good but need to have some random location entry and mutant loot.
Greshnyy  [作者] 11 月 14 日 上午 2:57 
@posd23 At the start of a new game, the starting location is Wild Island.
posd23 11 月 14 日 上午 2:34 
I guess i have to ask how do you know if the mod is working like how do you enable it?
Greshnyy  [作者] 11 月 14 日 上午 12:16 
@RedAugustus yes
RedAugustus 11 月 13 日 下午 11:43 
Faction choices in the future?
NCR_RANGER_VETERAN 11 月 13 日 下午 2:34 
hey just wondering since you need to go through the story to get to Prypyat with this mod can I simply head to the city without the train obsticle? Thanks
Zappy 11 月 13 日 下午 1:41 
Finally, Stalker 2 Anomaly